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World of Warcraft Strategy Collection 2008

World of Warcraft Strategy Collection 2008

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Author: Bradygames
Publisher: Brady Games
Category: Book

List Price: $34.99
Buy New: $19.89
You Save: $15.10 (43%)



New (20) Used (6) from $19.89

Avg. Customer Rating: 4.0 out of 5 stars 18 reviews
Sales Rank: 43540

Media: Paperback
Number Of Items: 2
Pages: 1136
Shipping Weight (lbs): 3.7
Dimensions (in): 10.7 x 8.5 x 1.1

ISBN: 0744009960
Dewey Decimal Number: 794
EAN: 9780744009965
ASIN: 0744009960

Publication Date: December 21, 2007
Availability: Usually ships in 1-2 business days

Accessories:

  • World of Warcraft: Wrath of the Lich King Expansion Pack

Similar Items:

  • World of Warcraft: The Burning Crusade Official Strategy Guide (World of Warcraft)
  • World of Warcraft Master Guide, Second Edition
  • World of Warcraft: Wrath of the Lich King Expansion Pack
  • World of Warcraft Dungeon Companion
  • World of Warcraft: Wrath of the Lich King Official Strategy Guide (Bradygames Official Stragey Guide)

Editorial Reviews:

Product Description

BradyGames’ World of Warcraft Strategy Collection 2008 includes the following:

  • The Burning Crusade and Dungeon Companion Volume 2 plus two exclusive promotions.
  • The Burning Crusade ? New Races, New Weapons, Hellfire Explored, Outland Revealed, New PVP System, Complete Crafting Coverage plus Exclusive Penny Arcade World of Warcraft Comics.
  • Dungeon Companion, Volume 2 ? Comprehensive coverage of The Burning Crusade World Dungeons, Complete Instance Strategies, Expert Raid Tactics, Group and Raid Basics and much more!
  • Jinx Offer ? Coupon included for $5.00 off one World of Warcraft T-Shirt.
  • Ideazon Promotion ? Code included offering 50% off choice of World of Warcraft mouse pad.

Platform: PC

Genre: Role-Playing Game

This product is available for sale worldwide.



Customer Reviews:   Read 13 more reviews...

5 out of 5 stars Great Deal. Useful information.   August 4, 2007
 17 out of 18 found this review helpful

I've found this 3 pack of guides to be very helpful and informitive. Very useful in my play of WoW. You get all 3 for just a bit more than you'd buy any one individually so it's a great deal.

I already had a copy of the Master Guide but picked up this 3 pack for the deal on the atlas and the Dungeon companion. Both are good investments.

Many people complain that the Atlas is just blown up maps you can get by playing but it HELPS if you've never been to a place before and keeps you from having to search the wilds for hours on end. It also has the helpful functions of telling you who's where for much of your vendor needs. I've referenced it many times.

The Dungeon companion doesn't give you step by step walkthoughs of the dungeons but you don't really need those. Nor do you really need an explination of "Bring a tank, a caster a healer and a rogue" You pretty much know that stuff by the time you GET to Dungeons. Thing is you very rarely have that "Ideal" Group for them and the guide lets you know more or less what you're getting into when you go in, and helps you be ready for the tactics of the bad guys. Scarlet Monestary for example. When you go into the last chapel it tells you to make sure you clear both sides of the room, the middle and the little alcoves off to the side, because when you challenge the last bosses, ____anyone____ You haven't killed in there, will dog pile you. Normally an add or two can be expected but that room has upwards of 50 to 60 mobs there that is a bit much for anyone to fight at that level.

The small things like that, that make a HUGE difference is where this guide shines. Also the tables of the bosses in each dungeon and who drops what and with what frequency is AWESOME. It keeps you from searching and reading though the (( longer and more detailed)) walk thoughs on line and you can even take this one with you into the bathroom on breaks! lol

The master guide is........ not so much a GUIDE. As much as it's the INSTRUCTION BOOK that you kinda need to know the game. The one that comes in the box is woefully simple and only hits on alot of the main points. That's where the Master Guide makes it's points. It gives you the general details that are left out of the instruction book. It tells you how to play and how to avoid some newbie mistakes. Granted "EXPERIENCED" Wow players will take away less from this guide than the new player, but it still has useful things in there. But the thing is.. if you've been playing WOW for over 6 months.... you have probably learned things that guides are going to tell you... so.... don't expect TOO much out of them.


All in all this 3 pack is great stuff. Very useful and easy to access. I'd highly recomend them to anyone who seriously plays Wow. Just to have for easy reference. With one expanion out and another one coming, these guides will be more and more for "beginners" but then, there's a Burning Crusade guide out for that expansion and I'm sure they'll put out one for Wrath of the Litch King.



5 out of 5 stars Great Buy!!!   March 11, 2007
 9 out of 10 found this review helpful

This product is an awesome buy!!! The amount of money you would spend any where else than on [...] would come to $[...]! Other than the great price on amazon.com, all three guides help out a great deal. The dungeon campaign guide tells you where to get the quests, what to do in the dungeon, which faction is eligible for the quests, tips and hints on tackling the dungeon itself, and a map of every dungeon! The atlas has detailed maps of all areas, cities and small towns. Each map also has a key with which you can locate everything you might possibly need! And finally the strategy guide has everything else the other guides don't that you'll ever need (exluding expansions)! It gives details on all trade skills, questing, and more! And on top of three great guides, you get three bookmarks!


5 out of 5 stars Just got this set today....   January 9, 2007
 11 out of 13 found this review helpful

I had been holding out on getting these books on an individual basis due to the rumors that Brady would be releasing this set around Christmas... and damn am I glad I did. I have noticed no differences between these books and their individual counterparts, as such, unless you are looking for the hardbound pieces for some reason this set is the way to go! If you buy all the books individually it would total $52.95 + S/H (the price was recently reduced)but if you buy the pack it costs a mere $32.99, you save $19.96! Same great company, same information, and it saves you money... hands down best strategy pack available!


5 out of 5 stars Great help   October 15, 2007
 3 out of 3 found this review helpful

This has been a great help in learning the game. The atlas alone has helped me check that I've covered all of a new area, and taken advantage of available quests. Organizes information better than the websites do.

--aw



5 out of 5 stars Huge piles of helpful information.   May 13, 2007
 1 out of 1 found this review helpful

Online games are the only games I am willing to get strategy guides for. This collection adds a lot of very useful information to the original strategy guide and the expansion's strategy guide.

It came with three guides. I thought they would all be in one large volume but they were the three separate books. This is good because the book would have been far too big to be easily used at the computer. The Atlas is nice with good maps and information on what you can find in the zones. It also has a section after the table of contents with information on how to use the atlas.

The Dungeon companion is great. You get the dungeon maps and descriptions, but you also get screen shots of what you will see when you get down there. I like that a lot.

The Master guide is looking to be a must. You get more maps with plenty of information. You get information about the world and good descriptions of the various races and classes. It does share some information with the original strategy guide, but it is more up to date.

The cost of the collection is nearly half of what it would cost to buy all three books separately. That alone makes it a good value. When you start reading and using them, you will really see why you needed them. I had quit playing a while back and just started up again before I ordered this collection. I so wish I had these books back when I was first playing. With the time they could have saved me I might have never stopped playing.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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