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The Legend of Zelda: Twilight Princess (Wii Version) -- Collector's Edition

The Legend of Zelda: Twilight Princess (Wii Version) -- Collector's Edition

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Authors: David Hodgson, Stephen Stratton
Publisher: Prima Games
Category: Book

Buy New: $38.05



New (9) Used (7) from $34.00

Avg. Customer Rating: 4.0 out of 5 stars 40 reviews
Sales Rank: 475180

Media: Hardcover
Edition: Collectors
Number Of Items: 1
Pages: 432
Shipping Weight (lbs): 3.2
Dimensions (in): 11.1 x 8.7 x 0.9

ISBN: 0761555730
Dewey Decimal Number: 794
EAN: 9780761555735
ASIN: 0761555730

Publication Date: December 12, 2006
Availability: Usually ships in 1-2 business days

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Editorial Reviews:

Product Description
When Twilight Threatens, Prima Guides the Way

Includes Cloth Overworld Map
The complete Twilight Princess compendium
Exclusive maps for every dungeon in the game, plus all hidden dungeons mastered–including the infamous Cave of Ordeals!
All Golden Bugs, Poes, Pieces of Heart, Fairies, Rare Gold Chu locations, dig spot caverns, overworld and dungeon treasure chests, and every major Rupee location in the entire world revealed!
Complete walkthrough showing the optimal path to take! Grab all the best items at the earliest possible points!
Outrageously fast times, cunning techniques, and secret unlockables for all mini-games!
Written specifically for the Wii version
Multiple methods for fighting against all of Hyrule's dark denizens!
Learn when and where to search for every item, upgrade, character, and dungeon. Includes how and where to fish for the legendary 27-inch Hylian Loach!
Dozens of combat, gameplay, and healing tricks, plus easter eggs you won't believe!



Customer Reviews:   Read 35 more reviews...

5 out of 5 stars Excellent guide, very detailed & beautiful cover.   January 10, 2007
 2 out of 2 found this review helpful

I ordered this product December 13th, and already received it January 5th: it was shipped to the Netherlands.

The magnificant Zelda-emblem on the cover shines in gold, as do the pages on the outerside of the book. The cloth map is nice too. The guide does specify it's Wii-version only.

The pages of the book are incredibly detailed; the authors sometimes even make notes where they got stuck in the game, which is fun to read. Every little bit of open space is filled with tips, pictures or artwork, for example. I would have liked to see more artwork in this guide, however.

Sometimes the authors repeat (unuseful) information (character desciption or messages about obtaining an item in the game). This was not disturbing to me, though.

Of course, Zelda games should never be played using a guide (finding the way on your own satisfies the most!). However, this guide is a great collectors item and in my opinion a must-have. I think the price is very reasonable; you probably would not regret to purchase this book.



5 out of 5 stars Totally Awsome   September 10, 2007
 2 out of 2 found this review helpful

Im a big Zelda fan, and with the Wii I now own all the console releases of Zelda. This book is a must have. Its very well built and a collectors item for sure. Minor complaint, the gold leaf pages were stuck together and take some time to break apart so that the book can be thumbed through freely.


5 out of 5 stars Gorgeous Guide   January 17, 2007
 1 out of 1 found this review helpful

I love this guide. It's beautiful from the gold binding to the gold leafing on the pages. The artwork contained within is fantastic as well. It is a bit difficult to find things in the guide since there is no index or table of contents, but I didn't buy it for the guide since I had already completed the game. I bought it for the collector value. The cloth map that accompanies the guide is also a nice feature and makes it much easier to keep up with your location in the world in future games.

All in all I am very pleased with this book. So long as you look at it for what it is, a collector's edition, then there should be no problems. As stated in another of the reviews, this is for the Wii Version of the game, and the maps are completely backward from the GameCube version, but that doesn't matter. Comparing the map in the book to the map on the screen makes it simple enough to figure out which direction one needs to go. A beautiful collection of beautiful artwork, and another great addition to the Legend of Zelda collectibles.



5 out of 5 stars Get this guide   July 16, 2007
 1 out of 1 found this review helpful

This is much better for novice gamers common to the Wii system. Allows you to walk through each part of the game step by step. We read it after we have finished up a section to see what we missed. Zelda is our first video game and the Wii makes it easy enough to play without a guide the guide just helps you see what you missed.


5 out of 5 stars Legend of Zelda - Twilight Princess Review   December 21, 2007
 1 out of 1 found this review helpful

The book was in immaculate condition. It arrived wrapped in plastic as it was absolutely brand new. Over 300 pages full detailed information of the key places and the characters. A cloth map of the world was also provided. It's like the Zelda Bible. lol

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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