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Donkey Kong: Barrel Blast

Donkey Kong: Barrel Blast

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From: Nintendo
Category: Video Games

List Price: $49.99
Buy New: $28.28
You Save: $21.71 (43%)



New (23) Used (8) from $26.94

Avg. Customer Rating: 4.0 out of 5 stars 6 reviews
Sales Rank: 1290

Platform: Nintendo Wii
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.4
Dimensions (in): 0 x 0 x 0

MPN: WI-RVLPRDKE
Model: RVLPRDKE
UPC: 045496900403
EAN: 0045496900403
ASIN: B000TU1P3C

Release Date: October 8, 2007
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: This video game is brand new, never opened and never played! Buy today to be one of millions of satisfied B-Logistics customers.

Features:
  • Race in 16 stages spanning across 7 worlds
  • It doesn't stop with barrels! Other racing vehicles include toboggans, minecarts, and animal buddies Rambi and Enguarde.
  • Race as Donkey, Diddy, Dixie, Funky, Tiny or Lanky Kong
  • Challenge up to three friends
  • Special unlockable characters

Accessories:

  • Digital Blue Tony Hawk Helmetcam
  • Creative Sound Blaster X-Fi XtremeGamer Sound Card (70SB073A00000)
  • Wii Hip Street Cheer Pom Poms - Pink/Silver
  • Manhunt 2 Wii
  • Logitech G5 Laser Gaming Mouse: Battlefield 2142 Edition

Similar Items:

  • Super Mario Galaxy
  • Mario & Sonic at the Olympic Games
  • Wii Nunchuk Controller
  • Wii Remote Controller
  • Wii Charge Station

Editorial Reviews:

Product Description
Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets and are in the mood for a race! Using the Wiimote, players can control the characters as they swoop up and down, bank side to side and launch attacks on rivals! Players challenge the Kremlings or up to three pals on five worlds across 16 different stages, each boasting 3-D aerial maps filled with countless obstacles and powerful items. Choose your racer from a whole lineup of characters from across the DK universe, including special unlockable characters, and even some of your favorite animal friends from other games reappear to help you make it first across that finish line! ESRB Rated E for Everyone


Customer Reviews:   Read 1 more reviews...

5 out of 5 stars Barrel Blast Racing Is The Best Racing I've Ever Seen!   January 1, 2008
This game is the most exhilarating racing game I've ever seen! It's moves are high-tech and the fun is endless! That's what I love about this game! There are 16 different courses to choose from. You can play as 16 characters from the Donkey Kong universe.

There are eight kongs (Donkey, Diddy, Tiny, Dixie, Lanky, & others). There are also eight kremlings (Kritter, Kass, Kip, Kallypso, King K Rool, & others).

Althought most of these characters have to be unlocked by beating cups, but that only makes it more fun! I highly recommend this game to those who love racing!



4 out of 5 stars Need For Jungle Speed   October 16, 2007
 29 out of 34 found this review helpful

Back when Nintendo made the Gamecube, there have been a lot of games that relied on the pounding of specialty bongos, and those were made for Donkey Kong. With games like Donkey Konga and its sequel, and the thrill of action from beating up villians and foe kongs from the challenging Donkey Kong Jungle Beat, we've been pounding back into Donkey Kong and his heart all over again. But, now he has made his debut with a new game onto the Wii, that captures the need for jungle speed. This hasn't been the only time Donkey Kong has made it into the racing era. While he made before from being a character on the Mario kart franchise for years, this one takes a beating and keeps on playing for the Wii.

Donkey Kong: Barrel Blast for the Nintendo Wii, brings Donkey Kong into a new generation of pounding action. The gameplay of course takes the bongo control gameplay, as you use your Wii remote and nunchuck controller to pound and steer Donkey Kong, and his family friends Diddy, Dixie, Tiny Kong, and his foes the Kremlins, those vulgar alligators from the Donkey Kong Country series, through 16 different courses. The graphics look beautiful as you go through courses ranging from the snowy mountains, to the sunny streams. As you race, you try to add up bananas to boost your speed, with trilling wild moves, and hover through wicked stunts. There are also great shortcuts to uncover that take full action of the Wii controllers, with Mine Carts, animal friends, and barrel cannons which blast you into orbit. There are also a few extras items here that range from extra bananas, to whirlwinds that snatch bananas from other racers as you race your way through the game.

All in all, Donkey Kong: Barrel Blast was originally set to be made for the Gamecube, but does a much better job as a title on the Nintendo Wii. While there are other more well-profiled racing titles coming for the Wii like the upcoming Mario Kart Wii and Need For Speed: Prostreet, and more high-profiled games like Metroid Prime 3: Corruption, Donkey Kong: Barrel Blast is a fun and thrilling title that brings in the fun well as a great racing title. I really recommend this as a great buy for any Wii owner.

Graphics: B+

Sound: B

Control: B

Fun & Enjoyment: B 1/2+ for solo players; A- for multiplayers

Overall: B+



4 out of 5 stars Kong will entertain you well   December 12, 2007
 6 out of 6 found this review helpful

This game is not meant for hardcore racing fans of GT and Dirt.

Excellent game for children and family. Controls work very well. This game is very very enjoyable. Easy to pick up and play. As with every other game from Nintendo there is lot of content to go around. Iam seeing this game on sale most of the times, pick it up you wont go wrong. Multi-player/party mode is one of the main strengths of this game.



4 out of 5 stars Good start   December 28, 2007
 5 out of 5 found this review helpful

My fiance got me this game for Xmas and we had just received a Wii from her parents. We played for quite a few hours the first few days and I was pretty impressed. The gameplay is a lot like Diddy King Racing for the N64 and pretty much removed the RPG element. The game keeps you up and moving and the variety of elements on each course keep you into the action every lap. My fiance is not the best at video games so she was happy just running into things and coming in last. I am very competetive and found myself doing pretty well from the start. The game does get more difficult though and I had to repeat races a few times. One additional nice feature is that you are given a letter grade for each race at the end to match up with your time. This was helpful on Rookie level especially since you dust the competition and have no idea whether or not you did well. This didn't get 5 stars because I would have liked to see more of an RPG element to even tie the races together. I like games to sequence the races as if you are getting better or advancing toward an end goal. This could partly be because I am a big fan of the Donkey Kong series since it was turned RPg on the SNES and I have become used to it. The racing, though, is worht the buy on its own.


4 out of 5 stars Great kid game   January 14, 2008
My grandkids have really enjoyed this game. I have a 10yr old grandson and a 5yr old granddaughter and both of them love this game. It is a great game for all ages and requires some stamina and coordination. I would recommend this game to anyone with kids.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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