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Fire Emblem: Radiant Dawn | 
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| From: Nintendo Category: Video Games
List Price: $49.99 Buy New: $44.66 You Save: $5.33 (11%)
New (11) Used (6) from $30.20
Avg. Customer Rating: 37 reviews Sales Rank: 1339
Platform: Nintendo Wii ESRB: Everyone 10+ Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Nintendo Wii Shipping Weight (lbs): 1 Dimensions (in): 0 x 0 x 0
MPN: Wi-RVLPRFEE Model: Fire Emblem UPC: 045496900410 EAN: 0045496900410 ASIN: B000U34SYQ
Release Date: November 5, 2007 Availability: Usually ships in 1-2 business days
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| Features:
| • | Shape your army to suit your strategy by choosing from dozens of unique characters. | | • | Employ a variety of short-range and long-range physical attacks, as well as magic! | | • | Build support relationships between your characters?as their relationships grow, so do their battle strength | | • | 16 - 9 widescreen support for a better view of the battlefield | | • | Ability to permanently save mid-battle |
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| Editorial Reviews:
Product Description Three years have passed since the Daein-Crimea war, where the mercenary Ike led the Crimean army todefeat Daein's mad King Ashnard. Both Daein and Crimea are still stabilizing after that war. Daein is ruled by the Begnion occupation forces, after Crimea relinquished rule over their defeated country, and they are oppressed by the imperial soldiers. In the first of the game's four parts, a group of chivalrous thieves, which includes fortune-teller Micaiah, fight Begnion's oppression and attempt to liberate Daein and bring back power to the royal family. The efforts of the Dawn Brigade are the beginning of a much larger conflict. In the next part, Crimea's Queen Elincia fights against conspiring nobles, who plot to overthrow her. The following part sees the Greil mercenaries assist the united Laguz army as they go to war with the Begnion Empire. The consequences of this war can be seen in the fourth and final part, where the Dawn Brigade and the Greil mercenaries join forces to defeat the Begnion senate and the threatening goddess of chaos high above at the Guiding Tower. ESRB Rated E10 for gamers aged 10 and up
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| Customer Reviews: Read 32 more reviews...
A Well Made Strategy Game November 17, 2007 55 out of 55 found this review helpful
I will be objective and critical in my reviews.
This game is a true sequel to Fire Emblem: Path of Radiance.
-An example of the game. Imagine: your forces (about 18) and your computer ally (about 20) vs. enemy (about 60). you have to defend the castle entrance (you have long range attackers) and the only way for the enemy to go there is through the stairs. You block off both sets of stairs with your strong melee guy with an archer/mage behind for long range support. The enemy is approaching, then both of you are at a stand still, but they attack the one blocking. Your HP is slowly draining from the close and long range attacks by melee, arrows, and/or magic. You need to heal him/her now (or you'll lose that character in the game). If you use a Vulernary (HP potion), you could get attacked by an enemy with 1 hp (which you could have defeated if you attacked instead of healed). If you have a priest heal you, an archer could shoot over your character and hit your priest (who has very low max hp and defense stats). If you attack, you may defeat one more, but what will take it's place? What would happen if I did this, or that, or... What would you do?
PROS: -Customize the strength, material, weight, and other stats of weapons -Objectives are interesting and challenging: DEFEND THE CASTLE, ROUT THE ENEMY, DEFEAT THE BOSS, SURVIVE FOR X TURNS, DEFEND "PERSON", AND MORE. -Story, although not always presented well, is very engaging -Even just reading the scrolling story is very interesting -This game is really fun, it's gonna eat up your free time. -Challenging strategy game. Really makes you think -If you wanna keep all your characters, you will appreciate the challenge -About 45 hours of gameplay, not counting the unlockables and how many times you will reset the game because you realize you made a wrong move. (this is a good thing by all means). So this means about 100 hours in real life. Great length and depth. -Difficulty is appropriate, definitely not too easy and there are MUCH harder levels -Gameplay is just as it was in FE:POR, it's simple, yet complex and very effective -The cutscene movies are very well done -Music is orchestrated, sounds great. -Gamecube controller compatible
CONS: -Like I said, about 75% of the cutscenes are scroll and read types -Not enough movie cutscenes, which make the game seem more sub-par -I'm NO graphics-nut, I'm a GAMEPLAY-nut, but the developers could have stepped up the graphics to have more detail There's more graphics potential in the Wii than the Gamecube, and they didn't improve other than progressive scan and 16:9 support. I think the developers were just lazy in the graphics area. -I have to reset the game to go to the main menu from the battlefield, come on, this is just poor development. Disappointing.
FINAL THOUGHTS: PERSONALLY, I REALLY REALLY REALLY LOVE THIS GAME. Those reviewers and critics giving this game a bad rating most likely aren't strategy-fans. Not everyone likes strategy games, but those who do should give this game high marks. -If you like strategy games, I HIGHLY RECOMMEND THIS GAME. -If you are new to the strategy genre, get the prequel to this game FIRE EMBLEM: PATH OF RADIANCE (ALSO WELL DONE) first. -If you do not like RPG strategy games, I don't recommend this game because this is a true RPG strategy game. -If you are a graphics-nut, this game will disappoint you. -If you are a gameplay-nut, you will really enjoy this game. I did. -If you liked FIRE EMBLEM: PATH OF RADIANCE, don't hesitate because of the other negative "CRITIC" reviews, it is really, really worth it.
-TO RESPOND TO THE CRASHING INCIDENT IN THE THREE STAR REVIEW: I THINK IT WAS PROBABLY A PROBLEM WITH THAT PARTICULAR PERSON'S WII OR MEMORY CARD BECAUSE MY CLEAR DATA FROM FE:POR TRANSFERED FINE WITH NO CRASHES.
First-Time Strategy RPG Gamer December 25, 2007 12 out of 12 found this review helpful
Let me preface my review by stating my background with these kinds of games: none! With that said, I am a very experienced RPG gamer--I've played every Dragon Quest game (Japanese and American), Final Fantasy games, Breath of Fire games, and a slew of other PC RPGs. So, this is the first time I've tried my hand at a strategy RPG.
Since I'm used to RPGs I felt that the story began slowly. I felt a little lost and somewhat bored because the story feels like a continuation from the middle of another story. From reading many Fire Emblem forums I have come to the conclusion that this is because the story is carried over from previous games in the series (unlike most RPGs). However, as the game progressed, the story became very involving and the characters became very well developed.
In most RPGs you control where your characters go and how. This game does not allow you to control what cities/towns/places your characters will go to (not counting bonus material); you are limited to how the story progresses. However, this game doesn't center on exploration nor on adventure. If I had known that, I certainly wouldn't have expected it.
Many other reviews have mentioned the graphics and the non-existent use of "Wii" like controls. This game certainly has no need for those controls. The main gameplay involves moving your characters on a grid-like map. Battles are handled much like traditional RPGs with the computer doing all the work. I honestly see no reason for additional controls. The graphics, on the other hand, are ok. The colors are a bit drab and the battle scenes and characters could be rendered more fully. However, that does not deter from the overall gameplay and experience.
The greatest feature of the game (and the main reason I have fallen in love with Fire Emblem) is the ability to control the destiny of your characters. Your character development ultimately leads to the final battle of the game. Depending on what kind of strategy you want to use for this game (magic attacks, brute force, stealth) is how you will develop your characters: who you will use, who to give certain weapons to, and who you will never use; the choice is up to you. Because of this flexibility and control, I have found the game to be extremely entertaining and very involving. Also, replaying the game feels like a new experience because I'm using different characters and playing other characters than I did the first iteration.
Overall, this is a great game. I have enjoyed every minute of it and plan on playing this game multiple times. If I had the option to add anything to the game I would provide more control over where the characters can go by walking around on a world map. I would also have some kind of multiplayer capability. As far as subtracting things from the game I wouldn't take away any option or component.
Hooray for Fire Emblem! November 12, 2007 8 out of 8 found this review helpful
I have been waiting for Fire Emblem Radiant Dawn to be released ever since I received a Wii. Finally, its here!
Fire Emblem Radiant Dawn was worth waiting for! FE has "nice" graphics for the Wii (though they won't win any prizes...),the depth of the characters and storyline are quite good, and the game takes 40+ hours to complete the first time through. There is no using the Wii remote in a unique way in FE, but this type of game does not require that.
Yes, the game can be a challenge at times, but who would want to play an easy game that can be beaten in a few hours? And the "extras" music and image gallery-LOVE it! Even after my first play through, I want to play this game again and again. I highly recommend this game to anyone who is looking for a solid, challenging, enjoyable game for the Wii.
Everything you loved about 'Path of Radiance' is back November 12, 2007 7 out of 8 found this review helpful
When I started playing 'Radiant Dawn,' I couldn't help but feel as though Nintendo had just added several more levels to one of my all-time favorite games. To me, this is a great thing - 'Path of Radiance' shone on the GCN and 'Radiant Dawn' is the most fun I have had since buying my Wii.
Despite the returning style, there are a few surprises in store - I loaded data from my completion of 'Path of Radiance' on Hard Mode. It might be because of this, but I am finding 'Radiant Dawn' to be more challenging than the previous installment.
It is important to know that development for this game started on the GCN, but was moved to the Wii when it became obvious that GCN's shelf life was quickly fading. What you won't get is waggles and IR; what you will get is the best writing and strongest storyline yet to hit the Wii.
A Radiant game that will Dawn over you (pun intended) November 20, 2007 3 out of 3 found this review helpful
I just got the Fire Emblem game from Amazon.com, and I can say truthfully I am a newb. But my friends are FE freaks, and seeing as how I'm one of the guys who dosen't want help. So rest assured, this game is hard. I have pretty much finished Part 1, and can successfully say as a FE newbie, this game is fun addicting.
From the makers of Advanced Wars, comes Fire Emblem: Radiant Dawn. A game which speculates the user into amassing the army which will begin and hopefully end the rebellion, depending on how well you strategically play. This game can become addicting, and overly exciting. I will not go into detail since most people have had played these games, seeing as how this is the tenth installment. But I highly suggest whether or not you never played FE games, or you have played games like Advanced Wars, Three Kingdoms, or other strategy games, etc. You will enjoy this game, along with wonderful gameplay, beautiful graphic cinematics, and just plain enjoyment.
Graphics- B+
Gameplay/Storyline- A
Sound: A
Visuals/Systematics- A-
Overall A
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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