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Active Life Outdoor Challenge | 
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| From: Namco Category: Video Games
List Price: $59.99 Buy New: $49.99 You Save: $10.00 (17%)
New (27) Used (2) from $48.00
Avg. Customer Rating: 131 reviews Sales Rank: 14
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 5 Dimensions (in): 15 x 7 x 14
MPN: 80006 Model: 80006 UPC: 722674800068 EAN: 0722674800068 ASIN: B0013LTP5Q
Release Date: September 9, 2008 Availability: Usually ships in 24 hours
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| Features:
| • | Get Active – A fun and easy way to get off the couch and get hearts pumping! | | • | Gameplay Variety – Play over a dozen fast-paced games, alone or with friends, in energetic events that gets players’ whole bodies into the action. | | • | Tremendous Replay Value – Over a dozen games, each with multiple levels of play: river rafting, mine-cart adventure, log jumping, see-saw, jump rope, water trampoline, plus many more! | | • | Mii Support – Play as your Mii from the very beginning | | • | The Active Life Mat – The specially-designed mat is bundled with the game so you can jump straight into the action! |
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| Editorial Reviews:
Product Description Outdoor Challenge offers a variety of fast-paced games that engages your whole body for a fun and challenging experience. Using the specially-designed mat and the Wii Remote, you compete in over a dozen single and multi-player events like river rafting, mine-cart adventure, log jumping, and more.
Amazon.com Jump into the fun with Active Life Outdoor Challenge. The first of many planned titles in the new Active Life series, Outdoor Challenge offers a variety of fast-paced, heart-pumping games that will engage your whole body for a fun and challenging experience.Using the specially-designed eight pad Active Life mat and the Wii Remote, players get totally physical as they compete in over a dozen single and multi-player challenges like river rafting, mine-cart adventure, log jumping, and more. Simple controls and intuitive actions make these games easy to pick up and play right out of the box and in the process will get you and your whole family off the couch and into the game in no time.Game Features:- The Active Life Mat - A fun and easy way to get off the couch and get hearts pumping.
- Gameplay Variety - Play over a dozen fast-paced games, alone or with friends,in energetic events that gets players' whole bodies into the action.
- Intuitive Gameplay - Simple controls allow for quick pick up and play. Great for parties.
- Play Together - With both competitive and co-operative challenges.
- Track Character's Fitness Progress - See your character's body change according to how you play.
- Tremendous Replay Value - Over a dozen games, each with multiple levels of play: river rafting, mine-cart adventure, log jumping, see-saw, jump rope, water trampoline, plus many more.
- Other Features - Includes training mode to work different body parts and synchronization gauge to check the level of team work in cooperative play.
Screenshots: Enjoy challenges on the land. View larger. |
|  And on the water. View larger. |
|  Battle friends in multiplayer action. View larger. |
|  Or team up in co-op play. View larger. |
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| Customer Reviews: Read 126 more reviews...
Good Cardio workout! September 10, 2008 239 out of 243 found this review helpful
I am an owner of a Wii Fit, so I wanted to try another interactive game that moved my whole body. This game is just as great as the Wii Fit. Here are a couple of pros and cons of Namco's Active Life Outdoor Challenge:
Pro:
Will move your entire body - if you looking for a cardio workout. There are a lot of games that you can play by yourself, against someone or as a team. You can use your Mii; and the game will collect fitness data that you can gage your fitness over time.
Con:
My kids kept jumping off the mat and off the small squares and triangles. They are not looking down at the mat, but up at the television. So you have to make sure your eyes and feet are coordinated enough for you to watch the screen and ensure your feet are in the right place on the mat.
The mat itself is like the Wii Remote so while was reading the instructions my daughter was using the mat to move the instructions before I could finish reading them. I thought I was going crazy because I wasn't using the actual Wii Remote to move to the next screen. (This will eventually become a pro when you really get the hang of it)
My daughters and I played for about 90 minutes and we were all sweaty and tired by the time we said ENOUGH! Between this game and Wii Fit I don't see how anyone could not get a good cardio and strength training fitness regime.
I am anxious to see how Namco will franchise this "interactive mat" into more physically challenging games...i.e. an Active Life series.
Great exercise! September 12, 2008 112 out of 113 found this review helpful
I'm not a kid. In fact I'm almost 60 and I bought the game for myself after getting Wii Fit a couple weeks ago and really enjoying the games that are included with that.
I LOVE this game (or series of small games) If you want a good workout and you're a kid at heart, you're going to love Outdoor Challenge. I've only played it by myself so far but I can tell you that it works every part of your body. I was dripping with sweat after 10 minutes. Some of the games you do standing, or I should say running in place and jumping over logs or jumping on a trampoline over water or jumping rope. There's a Mine Cart game where you're leaning to the side and lifting one foot while pumping both hands up and down to propel the cart at ever faster speeds. Or sitting on the mat and rowing with the "paddle" (wiimote) trying to get to the goal as fast as you can.
Like the Wii Fit games, it keeps track of your scores and the scores of others that play so you are constantly trying to beat your best scores and get top scores in the games.
This game is too much fun to waste on kids. Get it for yourself! It'll make you laugh out loud!
What a Workout! September 20, 2008 74 out of 75 found this review helpful
I'm in my 40s, been working out for many years and I'm a big fan of Dance Dance Revolution which stripped 50 pounds off me. I don't have Wii Fit, but this is the first game I've tried for the Wii that really gives DDR a run for its money.
At the beginning, go to Free Play mode first as it lets you practice all the minigames on their easiest levels. Once you get the hang of them, go to the courses on Outdoor Adventure mode that will unlock higher levels as you pass them.
The third mode, Exercise Training, has a variety of courses that range from about 5-10 minutes long. You can't fail the games on these courses; just keep playing as well as you can for the allotted time. One of the courses, 10 Minute Marathon, simply has you walking or running for 10 minutes. You can use this course for interval training; for instance, run for 10 seconds and walk for 20 seconds (or the other way around!) for 20 rounds. The Outdoor Adventure mode also allows you to design your own courses, although it seems you can only save one course at a time.
You get "Activity Points" for completing the exercise courses, which are put on a daily graph along with a Brain Age-like stamp. Unfortunately there is no calorie counter in this game (unlike DDR for PS2) and it doesn't record exact dates you worked out, just "2 days ago", etc. It also doesn't record your weight, but maybe that makes this more suitable for children than Wii Fit.
I'd like to add that this game is VERY beginner-friendly, especially compared to another Namco exergame for Wii, We Cheer (another excellent game, but with a huge leap in difficulty level). Active Life can be played by anyone - young or old, from sedentary overweight folks to athletes. On Free Play, there are scrolling instructions for each game that you can easily skip past, and Easy mode even has on-screen prompts. Exercise mode allows you to go at your own pace, even if you have to just walk through or keep taking breaks. On the other end of the spectrum, the most advanced courses are super-tough; I still haven't passed them! This is one game you won't "outgrow".
My favorite games are the mine cart (a real core/balance challenge), mountain boarding, pipe slider, speed skating and the most DDR-like game, whack-a-mole. The mat slides around a bit (putting it on a sticky yoga mat helped) and is probably too narrow for two "plus-sized" adults to play at once, but it responds very well. I would love to see future Active Life games add more enhancements to Exercise mode (like keeping track of scores, dates and calories burned) and add more types of games like perhaps a music/rhythm game and games that use lateral and forward/back jumping.
But overall, this is an awesome first entry for what I hope will be a long and successful series!
great for all ages September 18, 2008 19 out of 19 found this review helpful
Well, I purchase a lot on Amazon, but do not often write reiviews. My biggest complaint on reading reviews is almost never is a childs age attached to the comment. Well, I have to say that this gets used the most by my four year old daughter. I have to say, she has become good at it. Our nine year old son is Autistic, and he also can not only do this, but is a champ on the WII. For our children being challanged, this has been a great outlet for the excess energy that they need to get rid of. The little one jumps and runs, and is out of breath when she is done. The screen shows you a picture of what game you are selecting, and the instructions show you a "person" demonstration. She can navigate this even though she can not read yet. Like others, I use WII fit and like this also, and got it as a more "kid user friendly" answer to the WII fit. FYI - another family loved exercise game is WII Ski. And yes, the four year old is great at that one too. We give this five stars for both family game time, and the adults getting in some exercise without the kids. We look forward to more titles in the series. Anyone know what future titles will be??
Games and exercise in one September 10, 2008 20 out of 21 found this review helpful
I just got this game today, and out of the box it's a lot of fun! The games are enjoyable right away, and as you play them they get more challenging. I broke a sweat during the spring challenge, and the 5 minute hard exercise routine. I think it's a lot of fun, and I'm sure that my daughter will agree when she gets a chance to try it out too!
I have DDR Hottest Party as well, and I find Outdoor Challenge to be more interesting, and I can't wait for more Active Life titles!
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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