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Fable II, Limited Collector's Edition

Fable II, Limited Collector's Edition

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From: Microsoft
Category: Video Games

List Price: $69.99
Buy New: $67.89
You Save: $2.10 (3%)



New (4) Used (7) from $53.75

Avg. Customer Rating: 3.5 out of 5 stars 62 reviews
Sales Rank: 747

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Edition: Limited
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 7.5 x 0.5 x 5.5

MPN: 9CS001
Model: 9CS-00001
UPC: 882224694155
EAN: 0882224694155
ASIN: B0014ET6EM

Release Date: October 21, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: 100% Satisfaction Guaranteed.

Features:
  • Action RPG Xbox 360 picks up 500 years after the first Fable and offers wide-ranging open-ended gameplay
  • Players can assume the role of either a boy or girl
  • Combat system allows for short-range, long-range and magic attacks
  • Online multiplayer mode lets you bring other players into your world

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Customer Reviews:   Read 57 more reviews...

5 out of 5 stars Great improvement on a great game   October 21, 2008
 17 out of 25 found this review helpful

I'm a huge fan of the original Fable. So, when fable II came out, I actually bought a 360 just to play this game. Fable II definitely takes everything that's great about Fable and improves it. The dog, the combat, the new story line are all great improvement to the already great fable. The only issue I have with Fable II is the map is not easily accessible or easily read. This makes navigation much more difficult the original.


5 out of 5 stars Only one problem   November 7, 2008
This is the most fun, addicting, game out for the XBOX 360 right now!!! Loved every minute of it and it has become my favorite game. I won't get into details cause there's plenty of reviews for that, but I had one and only one problem with the game, (SPOILER ALERT-SPOILER ALERT-SPOILER ALERT-SPOILER ALERT-SPOILER ALERT-SPOILER ALERT-SPOILER ALERT) There is no end boss fight. Would've been nice to use all those skills I've developed for one big showdown at the end but it wasn't there. And if you listen to everything Lucien has to say, you don't even get to be the one to blow him away. Oh, well. Still have things to do and people to kill so it's ok. Get this game, it's worth the money. I'd suggest just getting the reg edition though cause the limited edition doesn't have enough to justify the price increase.


5 out of 5 stars Great condition and great game   November 16, 2008
The package arrived on time and in great condition. I pre-ordered the game and the package came during release day. Ever since I got this game, I had a blast playing it.


5 out of 5 stars Disappointed with the overall story, but had fun!   November 2, 2008
I love the dog, named mine Tobby. We hunt treasure & Hobbes and run merrily through the mountains and streams together. What? There's more to the game? Bigger world with a more complete feel, but disappointed with the same old blacked-out screen during those special moments with two of my favorite wives/girlfriends. Disappointed with the overall story development, the finale's "ultimate good" choice option (far left) at the end leaves you empty, don't bother going that route. Save the dog and family instead. Love the "Enforcer" blunderbuss (found on mini-quest after buying the farm plantation in Bright Wood), talk about ultimate shotgun to the face action! Also I so want to kill Reaver. Why can't I get to kill Reaver?


5 out of 5 stars Better than the original   November 17, 2008
Compared to the original, Fable 2 is considerably longer, has more land to explore, and a much wider variety of customization options. It is also quite a bit less linear than the first.

The much talked-about dog lived up to pretty much every expectation, and makes the game a deeper experience, as you now actually have something to take care of.

There are entire areas that will change visually as well as culturally depending decisions made throughout the game.

The main plot is longer than the original, but still short. However, the number of side-quests available before the main quest's ending as well as the number and sizes of the post-story side-quests give the game a lot more play time.

There are a few minor bugs reported, however my first play-through went without any hitches.

Overall, if you enjoyed Fable 1, you will LOVE Fable 2.
If semi-linear, action RPGs aren't your bag, then... Rent it and see if you like it.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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