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Call of Duty: World at War

Call of Duty: World at War

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From: Activision Inc.
Category: Video Games

List Price: $59.99
Buy New: $40.74
You Save: $19.25 (32%)



New (58) Used (21) from $37.41

Avg. Customer Rating: 3.5 out of 5 stars 114 reviews
Sales Rank: 20

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: Xbox 360
Shipping Weight (lbs): 2
Dimensions (in): 7.5 x 5.3 x 0.7

MPN: 83281
Model: 047875832817
UPC: 047875839816
EAN: 0047875839816
ASIN: B001AWIP68

Release Date: November 11, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: 100% Satisfaction Guaranteed.

Features:
  • Call of Duty: World at War from Activision for the Xbox 360 redefines World War II gameplay
  • Battle against fearless Japanese and German soldiers in epic infantry, vehicle, and airborne missions across Pacific and European locations
  • Best-of-breed visuals, with highly-detailed character models, self-shadowing, environmental lighting and amazing special effects
  • Cooperative campaign gameplay allows up to four players to meet and play online, or a two-player local split-screen co-op
  • Online multiplayer action includes vehicle combat with tanks and a host of improved in-game, statistical features

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Editorial Reviews:

Amazon.com Product Description
Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on the Call of Duty 4: Modern Warfare engine, this installment promises to immerse players in gritty, chaotic combat. You'll have to band together to survive harrowing and climactic battles that defined WWII and led to the demise of the Axis powers.



Call of Duty: World at War promises to immerse players in gritty, chaotic combat. View larger.


The potent flamethrower will set the battlefield ablaze. View larger.
From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War's campaign gameplay employs features that were only available in multiplayer gameplay in the previous installments. With this title you can take advantage of perks, rankings, and online stats in an up-to-four-player cooperative gameplay that is sure to revolutionize the way you play Call of Duty. And with new infantry and vehicle-based weapons, such as the potent flamethrower, you'll have the tools you need to set the battlefield ablaze and defeat the enemy.



Battle against the fearless Imperial Japanese and elite German soldiers. View larger.


Engage in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. View larger.
Advanced Enemies, New Environments, and Fearless Tactics
You've never encountered combat challenges like those presented in Call of Duty: World at War. Prepare yourself to face off against ruthless enemies who employ advanced tactics. Your foes will stop at nothing to defend their homelands. With swampy ambushes, tree-top snipers, and fearless Kamikaze attacks, there is no safe place to turn. As U.S. Marine and Russian conscripts, you'll battle against the fearless Imperial Japanese and elite German soldiers in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. On foot, behind the wheel, or in the air, you'll have to be relentless to achieve victory.

Cutting-Edge Technology and Physics-Enabled Battlefields
Call of Duty: World at War utilizes cutting-edge technology, including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver best-of-breed visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. And with physics-enabled battlefields and fire that spreads realistically through environments, you'll feel immersed in battles that are both life-like and dynamic.

Cooperative Campaign Mode
For the first time in franchise history, Call of Duty introduces cooperative campaign gameplay, bringing a breath of fresh air to "No One Fights Alone." This gameplay mode allows up to four players to meet and play online, or a two-player local split-screen co-op. Now you can share the terrifying experience of campaign missions with your friends for greater camaraderie and improved tactical execution. Co-op mode also incorporates innovative multiplayer components, such as challenges, rankings and online stats, and even features a competitive co-op mode that will identify the best player on your team.

Improved Online Multiplayer Action
Call of Duty: World at War once again delivers sophisticated, class-based, online multiplayer action that has made the series famous. New additions include vehicle combat with tanks, and Call of Duty: World at War rounds out the multiplayer experience with improved features, such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customized classes, enhanced perks, and more.



Customer Reviews:   Read 109 more reviews...

5 out of 5 stars Going Above the Call of Duty?   November 25, 2008
 19 out of 22 found this review helpful

Call of Duty: World at War is a first-person shooter taking place in the WWII setting once more. I've written many long game reviews in the past few weeks, many great games are sprouting their heads. Long awaited and overall great titles have not only sprinkled the holiday season, but draped it. With power house titles left and right, one must really conserve and pick the best. So I'll keep the details simple, and hopefully you can decide by this.

Fan of "Call of Duty 4: Modern Warfare"? If so you'll be in for a warm welcome, this game uses the same interface and multiplayer setup. Expect a pretty good frame rate, and a devastatingly hard campaign mode (for players on the 'Veteran' setting that is). In this title you'll fight as both the Americans and the Russians. Take on admirable Japanese soldiers, or destructive German Nazi troops.

Campaign features two fronts, and a few interesting non-typical levels (a rail based flying level, and a tank powerhouse level). From islands soaked in sun, to rainy city streets you'll be fighting in a all out war. Additional features included are the ability to use bayonets on rifles, and the all new powerful scorching flame thrower. Bayonets play out basically the same as your standard melee (knife), and the flame thrower can burn up terrain with a decent range. You'll become acquainted with the staple World War 2 guns once more (M1 Garand, Thompson, PPSH, MP40, Nimbu, Type 100, MG42, BAR, Browning).

Online seekers will find some perks added and some changes in names. Rest assure it's still the same frantic multiplayer combat, but with some more open ended maps. For players not familiar with 'perks', these are implementations to ones character that give additional abilities (and are allowed up to three, ranging in different classes). Dropping grenades upon death, carrying two primary weapons, and having more health, just to name a few. One can pit themselves against a myriad of players and game types to achieve higher ranking, and more weaponry at their disposal. Maps are based off the campaign, and are pretty open ended, but maybe a bit too confusing at times. Tanks have now returned, similar to CoD 3's tank, except it is a little bit harder to defeat. If you've maxed out your rank and feel their is nothing left to do, enter 'Prestige Mode'. Removing all weapons gained along with perks, and beginning a new with a higher rank symbol. Challenges will be depleted too. Multiplayer has now added dogs in place of helicopters at the seven kill mark. Players can obtain special help after benching the three, five, and seven kill mark without dying. One may find the rigors of battling pros to be frustrating, hop into 'Boot Camp' to readily play other beginners. Keep in mind vet players, some perks (cough Juggernaut cough) are just as annoying as ever.

Also available to the multiplayer experience is co-op campaign, and the addicting zombie mode. Co-op campaign is great fun, but be warned achievement junkies, some achieves are nullified in this mode. Zombie mode brings you into less a horror and more a adrenaline rushing doomsday. Up to four players can join and unite themselves in defeating zombies in a worn down base. A currency is used to buy weaponry, and enable usage of other locations in the base. More opened up areas though more zombie accessibility. These staggering zombified Nazis strike in waves. Making things even more difficult and tense is their ability to break in to your base! After each wave players can book it to the nearest entrance/window and board them up for currency and brief security. Once all players have died the game ends and tallies up scores, players can revive fallen team mates though before calling it quits. To say the least, this is one of the funnest options any Call of Duty or game has ever included. It's also one of the reasons you have to complete the campaign, as it's only available after completion (oh boy!).

So really World at War doesn't break any new territory like the previous title had done. Yet it glazes the plateau over with a few new features, and another reason to continue playing multiplayer day after day. You may of noticed a longer description dedicated to multiplayer segments. Essentially this game plays out well in solo go a bouts, but is destined to remain a multiplayer investment. If you are a single player person, hopefully a rental will suffice. In the mean time, thousands of players have made the move to this games online and are definitely enjoying it. So maybe it didn't go above the call of duty again, but it sure is a fun worthy purchase.

EDIT: I just wanted to add that there are actually four perks available in multiplayer. The additional perk not available in Cod4 is a vehicular perk slot. Also now having logged in a hefty figure of hours, multiplayer overall still seems to be standing as enjoyable. Some glitches have been located, and people are exploiting them. Mainly a glitch that enables a player the ability to get underneath certain maps.



5 out of 5 stars As similar as it is, just as good   November 14, 2008
 10 out of 14 found this review helpful

A lot of people are saying this is strikingly similar to COD4: Modern Warfare, and it is. That's what's good about it. COD4 was one of the best games. There were so many battles of WW2 that they need to keep making games like this. All in all, this is a very fun game, of course the single player is a little easy, but still fun. The multiplayer online and even coop are amazing features. Really, I'd suggest this to someone who got burnt out on COD4 but still wanna have just as much fun playing it with a new feel.


5 out of 5 stars Dont listen to all the COD4 fans   January 5, 2009
Listen if you liked COD 1,2,3 and the Medal of Honor series this game is definitely for you. I almost didn't buy this game because some people reviewing this game said that it "sucked" because it didn't beat Call of Duty 4. Look, they are just old Rainbow Six nerds who are mad because they have to wait another six months until COD6. This is a great game...don't get me wrong, COD4 is was a sick game but this just as good but with the ww2 theme. Just because they don't have modern weapons doesnt mean this game automatically sucks. This game is not suppose to compete with COD4, they are two completely different games so how can you compare them? I bet you half of these reviewers didn't even play the game. I have played every COD, MOH, Rainbow Six and Ghost Recon games and this game beats them all. This is well worth your money...take this from an UNBIASED reviewer and not from some old nerd living in his moms basement whose mad because he has to use a mosin nagent instead of an m16.


5 out of 5 stars Credit where it is due   November 13, 2008
 5 out of 8 found this review helpful

My friends and I had some hands-on time with the new COD last night. First impressions are good. It did take some getting used to. There are no more laser sights and it is a bit darker than before, which can make it tough to spot and kill enemies. Overall it just seems less polished and precise than COD4. It is very solid, but will probably not blow people away the way COD4 did. Is it the best game I've ever played? No. But it still belongs right up there with the best in my collection.

That being said, here is why everyone should get it right away:

The multiplayer rocks.

I know that is where I spent most of my time in COD4. For everyone who complains, "Not another WWII game!", the story and setting don't really matter once you get into the online play.

The maps are great and seem well thought out. There is a good deal of variety and you never seem to find yourself too far from the action,

There are tanks! There are not jeeps and motorcycles everywhere to cause every idiot to go zipping around the boards like hummingbirds on crack, just a well-placed tank here and there to add some spice to the open areas.

You can tell your party members apart from the crowd! When we played, I noticed that the people in your party show up as a different color (blue) than everyone else. This makes it easy to tell exactly where they are and actually join up with them. It made it much more enjoyable to be able to get in on the action and actually play with my friends instead of just talking to them while I went off on my own. Gone are the days of, "Where are you?" "I am over by that abandoned building" "Which one?" " The one with the caved in roof" " You mean the factory?" "I think it is a warehouse" "By the machine gun?" "Never mind, I just got killed."

Add that to the new ability for eight person private chat, and you will actually be able to play together with your friends without ever hearing another annoying 12 year old!

Co-op campaign seems awesome. You can actually play through the story mode online as a four person squad instead of just by yourself. You can even set it to be competitive and keep track of each player's stats so you can compare kills and such. You can also use some cheat cards you find during the game to keep it interesting. There are even multiplayer achievements.

I haven't unlocked the flame-thrower yet, so we'll see if it is as awesome as it sounds.

If you have gotten through this whole review without ordering the game, here is one more thing for you to wrap your mind around: ZOMBIE NAZIS

Google it and see for yourself!

That is all.



5 out of 5 stars A huge improvement over Call of Duty 3!   December 1, 2008
 2 out of 4 found this review helpful

Last year's Call of Duty: Modern Warfare delivered an awesome and varied single-player experience that was matched with an even better multiplayer suite, and it made for some really big shoes for Call of Duty: World at War to fill. There's a solid single-player campaign, co-op play, a huge multiplayer suite, and even a fun mode featuring zombies. Instead of serving up Normandy and D-Day for what would have been the umpteenth time for World War II shooters, the game covers the island hopping campaign in the Pacific as well as the Red Army's reversal of the tide at Stalingrad all the way to the Fall of Berlin. This provides some interesting new battlefields set on sun-bleached coral atolls in the Pacific.

There are plenty of deafening, large-scale set-piece battles, but there's also variation to change things up but remains a Call of Duty game through and through. What that means is that the action is fast and fluid, as well as rigidly scripted. The success of the franchise proves that there's a vast audience for that, and this won't change anyone's mind.

All told, the single-player campaign is about as short as that in Modern Warfare, but it doesn't drag on. Plus, there's considerably more replayability here because the bulk of the campaign is playable in cooperative mode with up to three other players. World at War builds on the groundbreaking Modern Warfare. There remains the create-a-class and rank system that lets you unlock perks, weapons, and upgrades that you can then mix-and-match to create different load outs.

It's easy to be jaded about World War II shooters, but Treyarch makes a convincing argument to stay excited with World at War. The game is packed with a deep amount of gameplay to appeal to every type of player, from those who want to experience a gritty single-player campaign to those who like to play multiplayer. This is a solid, confident shooter with plenty to offer the casual and hardcore alike.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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