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Disney High School Musical 3: Senior Year | 
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| From: Disney Category: Video Games
List Price: $49.99 Buy New: $37.50 You Save: $12.49 (25%)
New (37) Used (8)
Avg. Customer Rating: 12 reviews Sales Rank: 693
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 5 - 20 years Operating System: Nintendo Wii Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 00473 Model: 712725004736 UPC: 712725004736 EAN: 0712725004736 ASIN: B001C0L7PY
Release Date: October 21, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: **US Release WII GAMES ARE NOT COMPATIBLE with UK WII Consoles** 100% Satisfaction Guaranteed.
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| Features:
| • | Dance to favorite ?High School Musical songs from all three films | | • | Play as familiar characters including Troy, Gabriella, Sharpay, Ryan, Chad, and Taylor, or create and customize a unique Wildcat | | • | Engage in competitive multiplayer dance-offs for a fun dance party experience | | • | Earn points by learning dance moves from ?High School Musical characters to unlock songs, clothing and characters | | • | Interact with scenes by activating special effects |
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| Editorial Reviews:
Amazon.com Product Description High School Musical 3: Senior Year DANCE lets your experience the energy, the fun, and the music from all three High School Musical movies. Dance to the beat of "High School Musical" songs, explore movie locations, and play alongside familiar High School Musical characters. Plus new songs from High School Musical 3: Senior Year will keep the Wildcat fun moving.
Features: - Dance to favorite "High School Musical" song from all 3 films
- Play as familiar characters including Troy, Gabriella, Sharpay, Ryan, Chad, and Taylor, or create and customize their own unique Wildcat
- Play with friends - compete in dance-offs or dance as a duo
- Includes bonus footage from High School Musical 3: Senior Year
Product Description Experience the music, familiar locations and popular characters from all three High School Musical movies, including "High School Musical 3: Senior Year." Take the role of Troy, Gabriella, Sharpay, Ryan, Chad or Taylor, or you can customize your own Wildcat, using a variety of outfits, shoes and hairstyles. In addition, the game features various multiplayer modes, including competitive and cooperative play. In competitive mode, you can earn power-ups to affect other players' performances, while in cooperative mode you need to dance simultaneously and in sync to earn high scores. Fans can also follow along to choreography from the stars, and complete songs to earn points and unlock new songs, clothing and characters.
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| Customer Reviews: Read 7 more reviews...
High School Muscial for wii December 12, 2008 1 out of 1 found this review helpful
My 9 year old granddaughter loved it. She said it was the best present that she received for her birthday. Her and her sister plays with it every chance they get. A wonderful gift for a young girl who loves this new High School Muscial craze
Highly recommended for little HSM fans! December 22, 2008 It's great for HSM fans! My daughter is 5 1/2 and enjoys dancing and posing and unlocking new stuff. She gets sad when she gets C for a grade but with her favorite songs/poses, she's delighted to get Bs too! We rented it first from Blockbuster, and decided to buy when we liked it.
HSM 3 Wii game November 16, 2008 2 out of 4 found this review helpful
My girls were so excited to be among the first to get this great game. The dancing is fun, and it is different enough from the other HSM wii game that they love to play both!
Most Awesome Game EVER!!! October 21, 2008 5 out of 17 found this review helpful
This game is the best EVER! You must buy it! It's fun for the whole family or a challenging single player. Troy is so dreamy!
Fun...Guitar Hero Dance Moves? November 2, 2008 35 out of 38 found this review helpful
Bought this on the spur of the moment, because they didn't have Medal of Honor 2 (and it was buy two get one free at target)...figured I'd be a responsible father . My 8 yr old daughter and I just played it. Did the Tutorial together, and got frustrated--seemed like we weren't getting it. Then played the real game, chose a song, did the dance moves as a duo and got an "A"...wahoo...boy did her opinion change after that! It was a ton of fun! Takes work to go through the tutorial, and it can be frustrating, but the game seemed easier than the tutorial, and was rewarding. She seems to really like it! Now, to see if my 5 yr old son gets into it?
It plays like Guitar hero, with arm movements (instead of chords and strumming). Time the bubbles blowing up when moving your arms holding the wii remote and nunchunk, doing High School Musical dance moves like in the movie. Ok, not like in the movie--but that's the idea.
I can't believe I am admitting to doing this, in public.
Good game overall, recommended for families with young children!
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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