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Karaoke Revolution: Presents American Idol Encore 2 w/Microphone

Karaoke Revolution: Presents American Idol Encore 2 w/Microphone

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From: Konami
Category: Video Games

Buy New: $49.99



New (7) Used (1) from $49.99

Avg. Customer Rating: 3.5 out of 5 stars 12 reviews
Sales Rank: 335

Platform: Nintendo Wii
ESRB: Everyone 10+
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Operating System: Nintendo Wii
Shipping Weight (lbs): 2
Dimensions (in): 7.5 x 5.4 x 0.6

MPN: 25096
Model: 25096
UPC: 083717250968
EAN: 0083717250968
ASIN: B001DTUYE4

Release Date: November 18, 2008
Shipping: Eligible for Super Saver Shipping
Availability: In stock soon. Order now to get in line. First come, first served.

Features:
  • 40 all new hit songs from the 70s to today
  • perfect for parties and social gatherings with multiple game modes for up to 8 players
  • proprietary technology accurately recognizes and scores vocal pitch and rhythm
  • create your own look with customizable accessories
  • Improved animation system brings judges right into your living room

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  • Wii Remote Controller
  • Wii Music
  • Mario Kart Wii with Wii Wheel

Editorial Reviews:

Product Description
Live out your dream as a singing sensation with Karaoke Revolution Presents: American Idol Encore 2. Play with friends and family, or compete in front of all three American Idol judges and sing your way to stardom. Tailor your game experience with all-new enhanced and customizable characters. Are you ready to be the next American Idol?

Improved animation system brings the judges right into your living room



Customer Reviews:   Read 7 more reviews...

5 out of 5 stars Great fun for ALL!   December 21, 2008
 2 out of 2 found this review helpful

This game brings out the "performer" in everyone and brings back many memories with the songs to sing along with. We had the best fun at a company party and the competitive nature in people really came out with this game. It was lots of fun and created great memories.


4 out of 5 stars Super Fun Game   December 28, 2008
Best Christmas present, lots of fun. I'm not good at other games, but I am the top scorer at our house on this game! Good selection of songs, and the characters are fun to dress up. Not for everyone, some folks don't want to get up in front of a group to sing. The best thing is the music in the background to sing along with, everyone sounds good. Highly recommend this game for something different to play with.


4 out of 5 stars Fun for the whole family!   December 31, 2008
This is a great game. It provides hours of fun for friends and family alike. I think the song list is much better than the first American Idol game. If you have 2 microphones you can battle with other players, or sing duets.


4 out of 5 stars Enjoying Myself   January 5, 2009
I got this game last week and am loving it! I don't have a good voice but I am rocking the mic... my kids won't agree. :)


4 out of 5 stars Fun for the whole family   January 6, 2009
I purchased this game for my sister in law, and everyone enjoyed it, including kids and grandparents. There are many levels, from beginner to advanced, and the game lets you choose costumes, which was fun for the kids. There is also a "tone-meter" along the bottom of the screen to help you stay in tune with the music. A microphone is included, and there are many popular and classic songs to choose from.

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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