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Wii Fit 3 in 1 Starter Kit

Wii Fit 3 in 1 Starter Kit

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From: CTA Digital
Category: Video Games

List Price: $39.99
Buy New: $28.99
You Save: $11.00 (28%)



New (36) from $28.99

Avg. Customer Rating: 2.5 out of 5 stars 10 reviews
Sales Rank: 249

Platform: Nintendo Wii
Media: Electronics
Autographed: No
Memorabilia: No
Operating System: Nintendo Wii
Shipping Weight (lbs): 5.4
Dimensions (in): 13.1 x 11.2 x 4

MPN: WIWFK
Model: WI-WFK
UPC: 656777000073
EAN: 0656777000073
ASIN: B001CCMEUY

Release Date: August 28, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Balance Board Mat/ Soft/ Plastic/ Non-SlipMat
  • Lithium Ion Battery Pack Compatible with Wii Fit Balance Board
  • 500 MA Charging Current/ 5V Charging Voltage/ 700mAh 1.5hs Capacity
  • Auto Cut Off When Completely Charged Preventing Overcharging and Overheating
  • Silicone Sleeve for Wii Balance Board/ Elastic mold for perfect fit

Similar Items:

  • We Ski
  • Shaun White Snowboarding Road Trip
  • Wii Remote Controller
  • Wii Nunchuk Controller

Editorial Reviews:

Product Description
GAMING, WII FIT 3 IN 1 COMBO KIT


Customer Reviews:   Read 5 more reviews...

5 out of 5 stars you are all idiots   January 2, 2009
 2 out of 3 found this review helpful

Just as a previous person stated, READ what's included!! If you really thought you were getting the board for under $40, you are an idiot. Of course it has a picture of the board, if it had a picture of the Wii would you think you were getting the Wii also? Doubt it, but who knows, I'm sure someone would be complaining about that as well.


5 out of 5 stars Not misleading, read the text.   December 31, 2008
 1 out of 2 found this review helpful

A lot of people said this product was misleading, but it's not, all you have to do is read about what it is and it tells you right there that it does not come with a board it comes with a "board cover". If people read more carefully next time they wouldn't be disappointed. :] So please read carefully on a product next time before you think about purchasing, don't give bad reviews just because you don't read, it doesn't help the other people who want an actual review on the product. I for one think this is a good product. :]


4 out of 5 stars good product   November 4, 2008
 10 out of 11 found this review helpful

I wanted the charger and rechargable battery, and the gel sleeve for the balance board. I really have no use for the mat. Product came quickly and was as described.


4 out of 5 stars Great kit   October 4, 2008
 10 out of 13 found this review helpful

Nice size mat
Skin fits perfect and seems reasonably thick
Rechargable battery is great
Nice fitness starter kit for the price



3 out of 5 stars ByronG   January 1, 2009
 0 out of 1 found this review helpful

Like several others who purchsed this product I should have read more carefull. I realize it is my fault but do believe the description was misleading.

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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