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Wii Play with Wii Remote | 
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| From: Nintendo Category: Video Games
List Price: $49.99 Buy New: $41.80 You Save: $8.19 (16%)
New (57) Used (15) from $35.99
Avg. Customer Rating: 485 reviews Sales Rank: 9
Platform: Nintendo Wii ESRB: Everyone Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Operating System: Nintendo Wii Shipping Weight (lbs): 3 Dimensions (in): 0.1 x 0.1 x 0
MPN: rvl r rhae Model: RVLRRHAE UPC: 045496900083 EAN: 0840356780634 ASIN: B000KRXAGE
Release Date: February 13, 2007 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: brand new in factory sealed package, I don't ship to APO/FPO.
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| Features:
| • | Shooting Range, a point-and-fire game of target practice in the Duck Hunt tradition | | • | Billiards, a simplified variation of nine-ball with stunningly realistic physics that uses your Wii Remote as your pool cue | | • | Find Mii, in which you scan the crowds to find the right Mii - Miis you and your friends created make an appearance | | • | Tanks!, where you command a toy tank on a miniature battlefield in a gauntlet of 100 missions | | • | Other games include Pose Mii, Table Tennis, Fishing, Charge! and Laser Hockey |
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| Editorial Reviews:
Product Description Wii Play collects nine quick and addictive games that are easy to pick up and play and hard to put away. With the intuitive controls of the Wii Remote, even the most inexperienced gamers will have no trouble mastering the controls. Every game features a multiplayer mode, so you and your friends can compete for the high score or go head to head to see who's the best. Wii Play comes with a white Wii Remote, so your friends can join in the action. Games include:
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| Customer Reviews: Read 480 more reviews...
The controller is great! The game... well... yeah. June 17, 2007 6 out of 6 found this review helpful
I love my Nintendo Wii. I wrote a review about it right after I got it. It's a wonderfully fun little machine! Now that I've got it online, I've downloaded all sorts of stuff, voted in polls and had a generally grand time! What I lacked was a second controller.
Enter "Wii Play".
Don't buy this game for the game. The game is crap. "Wii Sports" is better and more entertaining and you get that for free. But to make "Wii Sports" even more fun, you need a second player. For that, a second controller is vital. Since you need one anyhow, buy this bundle.
"Wii Play" isn't completely bad. The cow racing, laser hockey, shooting and pool games are basically fun and provide some dandy two-player action. The others are forgettable.
So in short: don't by this game for the game. Certainly don't buy the seprate version of the game. But since you need another controller, buy this bundle. Get the controller. Spend $[...] on a game you might play for a couple hours.
Enjoy!
Review Based on Value March 2, 2007 8 out of 9 found this review helpful
A lot of the reviews for Wii Play are pretty spot on when compared to a regular Wii game, but I don't think it's fair to compare it to a regular game. When you buy Wii Play, you basically get a remote (worth $40) along with the game, so the dispositive question is whether Wii Play is a worthy $10 game.
I would answer that with a resounding YES. It clearly looks and feels like a technical demo for the Nintendo Wii, but again, it's a $10 game. If you're into minigames of the type you'd play in Mario Party or Wario Ware, Wii Play is your cup of tea. You get 9 mini games:
Shooting Range - basically duck hunt. Everybody loves duck hunt, right? It works surprisingly well with the Wii remote. Both single-player and multi-player are pretty fun. Find Mii - basically Where's Waldo. There's a clutter of Mii's (people) on screen and you have to find a pair that match, or a particular Mii, etc. 2-player mode basically awards points to the first person who finds the Mii. Also fun in single-player and multi-player modes. Ping Pong - control the paddle with the on-screen wii-mote pointer. Not really that fun, you don't actually use any motions like in tennis, you just direct the paddle on-screen to where the ball is. It's actually quite similar to the pong/air hockey game. Pong/Air hockey - similar to Ping Pong in concept, you control your paddle on screen with the wii-mote and try to score the puck into your opponent's goal. Not that great single player, but pretty fun multiplayer since it's a little more frantic than ping pong. Bubbles - guide shapes into bubbles to pop them. IMO, the worst game of the bunch. It's basically a reflex game, where you take three shapes and try to fit them into slots by directing and rotating with the wii-mote. Billiards - Pretty fun single player or multiplayer. A standard pool game. Fishing - Similar to the mechanical board game where you try to stick you fishing pole magnet into the fish's mouth. Kinda fun for awhile. Cow Racing - Pretty fun, shows off how the wii-mote can be used to drive and steer. Tank - Steer a tank around and lay mines or shoot shells. It probably has the least amount of wii-mote interactivity (you point on screen to aim your shots, that's about it, everything else is standard console controls). Lots of people seem to like this one, I didn't so much.
Anyways, bottom line is that it's $10. And it's totally worth the $10.
Strange time to release this title February 18, 2007 6 out of 7 found this review helpful
I find it odd that Nintendo decided to release this title when they did (almost 3 months after the release of the Wii). To me these aren't really mini games. Well not all of them. Several of the 9 are truly demos and instructional games to help you understand how the Wii remote works. For example, in the manual for the Shooting Range game it says, "This game introduces basic pointing techniques." For each game the manual explains what purpose it serves (i.e. which skill it is going to teach you). Most of the games are very short overall. It's weird that Nintendo would release this long after people with a Wii have gotten used to using the remote, and that they are calling it a real game when it's really not. To me it is a Wii remote that comes with Wii Play and not the other way around.
I suppose this is considered an expansion of Wii Sports, but as you have read in all other reviews it is much simpler. The only similarities are how it starts off. You choose how many players and then which mii(s) you will be playing with. Oh and you can win bronze, silver, and gold medals just like in the training section of Wii Sports.
So I'll break down each game for you and tell you what I think. Here they are in the order that you unlock them when first starting up the game.
Shooting Range-- Not bad. This one isn't really short. I believe there are 5 stages that last for a little while each. It is kinda like Duck Hunt except you don't shoot at just ducks. There are little targets that appear among other things. Occasionally a duck will fly by. It does get pretty challenging at the end. Birds and what not are flying all over the place. I have not tried yet, but you can use two remotes in single player mode. I guess that would make it more fun. The gun shot sound is pretty realstic.
Find Mii-- This game is absolutely stupid and boring. There are several stages. Most of them involve you finding the two miis that look alike in a small group(in the face, they all have different clothes on) and you must do it before your time runs out. Once you have to pick your own mii out in a crowd. It's just, well like I said already: really stupid, repetitive, and boring, but you have to play it in order to unlock the rest so...
Table Tennis-- This game is really simple. There is no swinging motion like in Wii Sports tennis. You simply point the remote where the ball is and it hits it back for you. It gets old really fast. The goal is to return 100 balls. I got bored and lost on purpose before reaching 100 just so I could move on.
Pose Mii-- I'm embarrased for Nintendo. This game is more complicated than Find Mii, but to me it is more stupid. These little bubbles come floating down with little miis inside of them. Your job is to point the remote at them (which is a mii too) and twist it to match the orientation of the mii inside the bubble then it goes away. You can't let any fall down. There are 3 different mii poses that you scroll through using A and B. When the pose in the bubble changes you must change yours to pop it or whatever. It does get challenging as a lot of bubbles come down with different mii poses at the end. Just die on purpose so you can go to the next game. (Apparently it doesn't matter how well you do to unlock the next game so long as you have played it.)
Laser Hockey-- This is a 2-D bird's-eye view of an air hockey table. It's called laser I guess because everything is in bright neon colors. This game is pretty fun. You move your paddle thing around and try to score more than the computer before time runs out. You can twist the remote to aim the little ball. It can get really fast. It does get old after a little bit though.
Billiards-- This is one of the more complicated games. I found it to be entertaining at least for a while. It is short though because you can only play 9-ball. You must point anywhere on the table and hold B to aim. Then point at the cue ball to decide where on the ball to strike. Then hold B and pull back and push foward. It is pretty responsive to how hard you hit the cue ball. The way the balls react is pretty realistic.
Fishing-- It's kind of like fishing with the first rod in Zelda. Sort of. The fish are really dumb looking and are very 2-D. They all look like they are swimming sideways, like a flounder or something. You lower the remote and you can move it around side to side and foward and backward to put it where you want. Jerk it up when you get a nibble. You get a set number of points for catching different kinds of fish. Pretty boring.
Charge!-- It looks like it will be stupid. It is weird. You are riding on the back of a cow. The point is to knock down as many scarecrows as you can as quickly as possible and make it to the finish line. You hold the remote like in Excite Truck. Roll it foward to make the cow run faster or roll it back to slow down. If you jerk the remote up the cow will jump (there are hurdles in your way). This game is weird but it's kinda fun. The course is short though. The time limit is 90 seconds.
Tanks!-- This is my favorie game and really makes the extra 10 bucks for the remote worth it for me. It is a bird's-eye view of a little battlefield with little barriers and walls and what not to hide behind. I don't know how many levels there are because I keep dying after like 7 or 8. This game can be pretty hard. The CPU tanks get fast and have fast flying bullets. You can move around with the D-pad or plug in the nunchuck and use the joystick. A lays mines and B fires. You can bounce a bullet off of a barrier to hit someone around a corner which is fun. Point the remote where you want to shoot.
Note: I have not played any game in multiplayer, so I don't know about that.
So, the conclusion is: buy this if you need a remote. Tanks!, Laser Hockey, Charge!, and Billiards are all pretty fun. And Shooting Range is OK too. The other games are not. But who cares. Now I can play two-player tennis on Wii Sports, which is why I went out and got this anyway.
Great Fun! March 14, 2007 3 out of 3 found this review helpful
This game is a lot of fun, it allows 2 players to become very competitive with racing, shooting, table tennis, and much more! 1 player setting is a lot of fun as well as you can play to earn medals and practice to become better for the 2 player setting.
For the price you can't complain March 14, 2007 3 out of 3 found this review helpful
At the time of this writing, a Wiimote by itself is $40, so you're getting 9 mini games for $10, which is not bad.
The games range from lame to nice, however because of their diversity you can bet that everyone will like at least one game out of the 9 that come with Wii Play.
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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