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Official Nintendo Wii Wheel

Official Nintendo Wii Wheel

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From: Nintendo
Category: Video Games

List Price: $14.99
Buy New: $9.95
You Save: $5.04 (34%)



New (37) Used (4) from $9.95

Avg. Customer Rating: 4.5 out of 5 stars 157 reviews
Sales Rank: 6

Platform: Nintendo Wii
Media: Accessory
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.8
Dimensions (in): 11 x 4 x 10

MPN: 0045496890216
Model: RVLAHA
UPC: 045496890216
EAN: 0045496890216
ASIN: B0013B30SY

Release Date: April 27, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Wireless Racing Wheel
  • Precision Control
  • Adjustable Steering Sensitivity
  • Requires a Wii Remote Controller (not included)
  • 0.63 Lb.

Nintendo Wii Collection:

  • Nintendo Wii Console with Starter Kit Bundle
  • Wii Nunchuk Controller
  • Wii Remote Controller
  • Official Nintendo Wii Wheel
  • Wii 7-In-1 Player's Kit

Similar Items:

  • Mario Kart Wii with Wii Wheel
  • Wii Remote Controller
  • Wii Nunchuk Controller
  • We Ski
  • Wii Charge Station

Editorial Reviews:

Product Description
Marketing description is not available.


Customer Reviews:   Read 152 more reviews...

5 out of 5 stars Wii Wheel   May 2, 2008
 12 out of 14 found this review helpful

We got this for an extra for Mario Kart Wii. It seems to work pretty well. I have an easier time playing the game with the wheel. It's pretty basic, no parts to break really, so it's pretty durable.


5 out of 5 stars Surprisingly Useful   April 29, 2008
 17 out of 23 found this review helpful

The concept of a Wiimote wheel was just plain hilarious. And very easy to poke fun of. Why do you need a plastic wheel that's detached from anything? Are you going to drive with it at the top of your head? Then there's the fact that they went through 20-iterations or so to design the wheel. And then you can go on and on about how complicated is it to design a wheel. It's not like they needed to reinvent the wheel.

But then I actually used, and surprised surprised it was fantastic. It felt natural to use the wheel and the wiimote together. It's comfortable and the response was just seamless. It was especially useful at keeping me from over steering as I wont to do in previous mario kart game. So yes, the wheel is definitely worth it. I don't know how people with different hand sizes feel about the wheel, but it perfectly suited mine.



5 out of 5 stars Great Add On   April 28, 2008
 7 out of 9 found this review helpful

I was skeptical about how it would feel holding a stirring wheel in the air and maneuvering through traffic...I was wrong. Within seconds, you forget you are holding the wheel and you are just focused on the race. This was a great addition to modernize one of my favorite games of all time (Mario Kart).


5 out of 5 stars Best quality wheel accessory out there   June 2, 2008
 2 out of 2 found this review helpful

This is the best wheel out there. I bought another one and the quality is just not the same. This wheel has a cut out so that you can still use the remote in the wheel to select menu function outside the wheel game. It has a good, heavy duty feel to it.


5 out of 5 stars Definitely adds to the experience   June 7, 2008
 2 out of 2 found this review helpful

I was a bit skeptical about the Wii Wheel at first and thought that it was just a pretty piece of plastic to hold the Remote. But when I used the Wheel that came with the game I was surprised by how much it added to the experience. Turning the Remote on its side and using it as a steering wheel without the Wheel is awkward and can be difficult to handle for less experienced gamers. When I play Mariokart with my bf, who just began playing video games, I let him use the Wheel, but I'm always a bit sad to go without and will be buying a second one soon.

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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