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World of Warcraft Atlas: The Burning Crusade (Brady Games - World of Warcraft)

World of Warcraft Atlas: The Burning Crusade (Brady Games - World of Warcraft)

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Author: Bradygames
Publisher: BRADY GAMES
Category: Book

List Price: $19.99
Buy New: $11.00
You Save: $8.99 (45%)



New (37) Used (6) from $11.00

Avg. Customer Rating: 3.5 out of 5 stars 32 reviews
Sales Rank: 40837

Media: Hardcover
Edition: 2
Number Of Items: 1
Pages: 80
Shipping Weight (lbs): 1.7
Dimensions (in): 12.3 x 10.4 x 0.6

ISBN: 0744009855
Dewey Decimal Number: 793.932
EAN: 9780744009859
ASIN: 0744009855

Publication Date: October 1, 2008
Availability: Usually ships in 1-2 business days

Accessories:

  • World of Warcraft: Wrath of the Lich King Expansion Pack

Similar Items:

  • World of Warcraft Dungeon Companion
  • World of Warcraft: Wrath of the Lich King Official Strategy Guide (Bradygames Official Stragey Guide)
  • World of Warcraft Atlas, Second Edition
  • World of Warcraft Master Guide, Second Edition
  • World of Warcraft: Wrath of the Lich King Expansion Pack

Editorial Reviews:

Product Description

BradyGames’ World of Warcraft Atlas: The Burning Crusade includes the following:

  • Every region map used in The Burning Crusade, the first expansion of World of Warcraft
  • Includes exclusive hand drawn town maps, with callouts for everything in town: vendors, trainers, shops, inns and quest targets
  • Provides exhaustive index with complete listings of Quest NPCs, named enemies and unique creatures – along with their grid locations for easy cross referencing

Platform: PC

Genre: MMORPG



Customer Reviews:   Read 27 more reviews...

5 out of 5 stars I LOVE my atlas!!! If you only buy one WOW guide book, this is the one you need!   April 16, 2007
 11 out of 13 found this review helpful

This is an incredible atlas! I use it constantly, to locate my quest recipients, find answers for online buddies, and to help local family members and friends in the game. Although the regional maps do not have absolutely every detail labeled, and the large cities do not have individual shops specifically identified, the atlas has so many other benefits, this is insignificant. The region maps do have names of places printed on them, as you would see them after exploring in the game, and as if your mouse were hovering over every named location. A directory beside each region map tells you where flight masters and a few key vendors are, using a grid system to get you close to the target. There is a world map in the front of the book with all regions and instances labeled for quick reference, and all flight and boat paths drawn in, in color to show whether each is for horde or alliance. There is a huge section of smaller town maps that don't exist in the game itself, showing each little town in detail with a directory beside it showing you exactly where each vendor or key person is. Next, there are many, many pages of alphabetical listings of almost every character you will ever need to find in WOW, whether it is a quest giver, specialty vendor, or named creature--so when you have no idea where to turn, just look up the character in the index, and you will be told a brief description of that character, which major region and town map they are associated with, including page numbers, and a specific grid location for them on the region map, so you can even choose the closest flight point to get there. Next is a bunch of tables to help you easily locate: Weapons Trainers, Mount Trainers, Innkeepers, Flight Masters, Class Trainers, Profession Trainers, Skill Trainers. After that is a section of resource charts, showing which regions have specific minerals, herbs, and skinning types, and which animals drop the type you need. Finally, there are pages with Rare Mobs named, described, and listed by region, so you can seek out the wandering, Elite, named monsters to get that special treasure, and a chart listing all the specialty vendors and where to locate them. This Atlas was published prior to the Burning Crusade expansion, so at the time I am writing, it does not include any of the new lands, resources, or characters. This is such an amazing book, I recommend it to all my friends who play, and I would gladly pay twice the price to own it.


5 out of 5 stars The best gaming tool period! As rated by Telstar of Antonidas   February 22, 2007
 4 out of 4 found this review helpful

As an adult gamer who just enjoys playing WoW, I would say that this is simply the best gaming tool for WoW--period. As mentioned in some of the other reviews, it is not meant to be like the Brady guides, and frankly--I prefer it. It doesn't have quest hints, or dungeon layouts, or walkthroughs. It doesn't make suggestions on who to have in your party for a given instance. It's not supposed to. It has maps of every region and every city. It has an index that refers to all quest creatures and people that makes it worth it's weight in gold!

It does have a color code issue on one page with flight paths--but it's an obvious red/blue thing that's easy to interpret properly. The indexes are great and they help you find the zone for the person or creature(s) you're looking for without giving away the quest. I really like this tool and frankly, find it better than the Brady guide because it has an excellent index, and it doesn't give away the answers--it just helps you know where to go. Given the size of the WoW world, it's particularly helpful to be able to find exactly the kind of spiders (kobolds, wolves, thieves, dragon, NPC, raw material, professional trainer, or whatever) that you're looking for by just checking the index. Then you can go straight there--instead of wading through a mass of guys in an area of the Wetlands that you don't need until phase 2 or 3 of the quest you're on.

I highly rate this Atlas as the best 'non-cheat' tool for WoW.



5 out of 5 stars World of WarCraft Atlas (Bradygames Official Strategy Guide)   March 22, 2007
 5 out of 8 found this review helpful

A must have gives you maps to all areas around the WOW world.Great investment for a new player.


5 out of 5 stars world of warcraft atlas   March 8, 2007
 3 out of 5 found this review helpful

this is an excellent book. it contains many details not found in your official books that you use for the game. it has a wealth of information that you dont see in other guide books such as the master guide or the burning crusade book. it has excellent maps with incredible detail. it is an invaluable tool for maps.


5 out of 5 stars The ultimate!   July 7, 2007
 1 out of 2 found this review helpful

Got his for my fiance as a birthday present - along with some other WoW books. This is the one he always turns back to. It's useful for a wide variety of questions, and easy to read to boot!

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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