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LittleBigPlanet

LittleBigPlanet

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From: Sony Computer Entertainment
Category: Video Games

List Price: $59.99
Buy New: $49.94
You Save: $10.05 (17%)



New (31) Used (8) Collectible (4) from $48.99

Avg. Customer Rating: 4.5 out of 5 stars 153 reviews
Sales Rank: 45

Platform: Playstation 3
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Operating System: Playstation 3
Shipping Weight (lbs): 0.2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 711719819929
Model: 711719819929
UPC: 711719819929
EAN: 0711719819929
ASIN: B001IVXI7C

Release Date: October 28, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: brand new factory sealed we ship first class everyday , with tracking no waiting, we guarantee every item we sell 100% ,buy from a trusted seller with over 10 years experience,thanks

Features:
  • Community-based game in which players meet on a planet scattered with individual plots
  • Design, shape, and build both objects and entire locations for others to view and play
  • Full of places to discover, creative resources to collect, and puzzles to solve
  • Explore the massive single-player game or go online to find user-generated content
  • Customizable characters, landscape, and more; online and offline multiplayer modes

Accessories:

  • LittleBigPlanet Signature Series Guide

Similar Items:

  • PlayStation 3 Dualshock 3 Wireless Controller
  • Sony PlayStation 3 Blu-ray Disc Remote
  • PlayStation 3 80GB
  • Ratchet & Clank Future: Tools of Destruction
  • Animal Crossing: City Folk

Editorial Reviews:

Product Description
Imagine a world that's yours to shape, build and explore. LittleBigPlanet puts the power of absolute creation into your own hands. If you can see it, you can enhance it. If you can't see it, you can invent it. Start by learning about your character's powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve - all requiring a combination of brains and collaborative teamwork. Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There's no complicated level editor; all of these skills can be learned by simply playing the game. Immerse yourself in an organic world that's just waiting to be personalized. Make your world as open or as secretive to explore as you like. When it's ready, you can invite anyone within the LittleBigPlanet community to come and explore your patch - or you can go and explore everybody else's.

Unlimited possibilities for user-created content - customize everything - your characters, the landscape around them and your own patch on LittleBigPlanet Online and offline multiplayer modes - play alone, work as a team or get competitive LittleBigPlanet global community to get involved with - includes player comments, rankings and easy communication with new and existing friends


Amazon.com Product Description

Imagine a World with no Limits

Imagine a world that's yours to shape, build and explore. Imagine the possibilities, then jump head first into the reality. LittleBigPlanet puts the power of absolute creation into your own hands. If you can see it, you can enhance it. If you can't see it, you can invent it.

The LittleBigPlanet experience starts with players learning about their character's powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve - all requiring a combination of brains and collaborative teamwork. As soon as players begin, their creative skills will grow and they will soon be ready to start creating and modifying their surroundings - the first step to sharing them with the whole community.

Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There's no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the game play experience and playing is part of the creative experience.

Fathom out ways to overcome tricky obstacles as you interact with the surrounding environment, or compose inspirational locations and objects that are totally unique to you. Immerse yourself in an organic world that's just waiting to be personalized.

Players can make their world as open or as secretive to explore as they like. When it's ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch - or can go and explore everybody else's.

LittleBigPlanet

Sackboy

Key Features

  • Meet Sackboy, an iconic new character that you can customize to reflect your own personality
  • Dive into a brand new gaming genre that unleashes the creativity in everyone
  • Explore over 50 awesome levels which will inspire and teach you the skills to build your own content
  • Share your creations and enjoy access to unlimited content - a new experience is waiting to happen every single time you go online
  • There’s not just one way to play. Players craft their own individual experience based on their own creativity
  • Unlimited possibilities for user-created content - players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet
  • Online and offline multiplayer modes - play alone, work as a team or get competitive.
  • LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends
LittleBigPlanet
Create Your World
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LittleBigPlanet
Customize Everything
View larger image



Customer Reviews:   Read 148 more reviews...

5 out of 5 stars Family guy gives his two cents   November 27, 2008
 62 out of 64 found this review helpful

I'm a 41 year old step-dad that doesn't play video games much. When I do play, it's typically a first person shooter game and the last gaming title that I played all the way through was "Half-Life." Feel free to start the "old guy" cracks/comments now. I bought the PS3 for two reasons: 1. Gaming entertainment for my step-son (15 yrs old) and for the huge group of nephews and neices that visit our home periodically. 2. My first Blu-ray player.
I bought "LittleBigPlanet recently to add to the home gaming collection and last night played for the first time with my step-son. After 2+ hours of excellent gaming and good times...we both came away with huge smiles on our faces. It's been quite awhile since I laughed so much doing an activity and sharing the moment with my step-son was very cool. So, what's entertaining about this game that looks on the surface to be for small children?
1. Funny look, funny sounds, oh yeah...a crapload of FUN! This game has the most unique, interesting look to it that I've ever seen for a game. Seeing what would be next really kept us guessing. Also, we were big fans of the "sounds of death," whenever our characters would perish. Whether by smoldering fire, cackling electricity, falling onto spikes, or getting squashed...my step-son and I laughed alot when one of us died in the gaming environment. The costume options are worthy of an entire paragraph by themselves, but I don't want to bore you.
2. Challenging games. I thought this game would be easy....WRONG. Even though the controls are easy to master (really easy!), the gaming situations cost us many lives to play and finally master.
3. Creativity of creating own gaming scenarios. I was blown away by what other players across the globe were creating and posting for folks to come and play. My step-son and I played a game created by someone from Japan, then another from someone that lived in London. Loved the experience and game play.
4. Allowing multiple players to play at the same time, on the same game board. Instead of the boring, play and then sit out, rotate, rotate rotate (Ugh)....this game allows 1-4 players to play the same game board at the same time. This makes for crazy, unorganized, hilarious game play. I blamed my step-son soooooo many times for killing me and vice versa. Whenever we completed a section successfully, we would high five each other and have huge grins of accomplishment on our faces. More games should allow for this kind of game play.
In summary...this game was a HUGE homerun, in regards to entertainment impact and fun times for 2 or more people. I strongly recommend this game to any family looking for a game that is family friendly, or for gamers that are just looking for something new, hilarious, and creative. I don't think you'll be disappointed.



5 out of 5 stars Whoa, there Sack Boy...are you sure you should be so much fun? Some of us have to work...   October 29, 2008
 77 out of 85 found this review helpful

To say that there has been some hype surrounding this title would be a bit of an understatement. I'm here to tell you that they Totally Pulled It Off. I was very nervous, concerned that the game could not possibly be as fun as it looked on the movies. Well, I needn't have worried. Here is my gleefully happy review:

The sheer sense of whimsy, of pure-no holds barred-cackle out loud-jump up and run around-find your old light saber and yell like you've just seen Star Wars for the first time (yea, really, like that!)-delight that permeates this game is everywhere. Everywhere are little touches that make this seem so new, even though the basic mechanics are those of a very strong platformer. By now, most people have already seen Sack Boy. Well, he's even cuter when you are playing with him. All the stickers, outfits, and silly movements that he has make him even more endearing as you play him.

Graphics are a real departure from what you are used to seeing, but in a very very good way. Textures are sharp and realistic, which is important in a game that draws on mundane objects to make a completely fantastic new world. Movement is rich, physics are very well designed. When you play this game, it just feels right.

The music is a blast--remember the first time you listened to Katamari Damacy and were just enchanted with the invention and fun of the music? Well, although there is not any J-pop to be found here, that same hum along and enjoy feeling is everywhere.

Story is basic, but fun. I've not yet completed the game, so I can't remark on how long it is. I'll update this review when I've finished.

The extra levels available online already range from the merely ok to the absolutely outstanding. Clearly, there are some folks who have Way Too Much Time On Their Hands. The level creation software is easy to understand, although very deep. You're going to have to work pretty hard to make levels as good as the game designers have made--but the amazing thing is that you really can do so if you want! This flexibility is perhaps the biggest strength of LBP, and is what will keep this game going for long after you have explored the levels that come with it.

Ultimately, this is a platformer--a very very good platformer. Do not think that you are going to get a game that re-invents gaming here. However, if you know that and are excited any way, you are going to get the most original, most charming, most delightful platformer to come your way in a long time, and you are going to get virtually inexhaustable user developed content, much of which will likely be great.



5 out of 5 stars Platforming redfined   November 9, 2008
 14 out of 14 found this review helpful

Much like Mario 64 redifined platforming by bringing Mario into the third dimension, Little Big Planet has reinvented what a platformer should do by giving players the ability to create their own levels and share them worldwide. Super Mario Galaxy really pushed the third dimension aspect, and Ratchet & Clank is a graphic powerhouse. LBP does what no platformer has done this generation - it lets the players take over for the designers and offers content long after the story mode is completed.

The story mode is georgeous. The music and art design are incredible. The puzzles are challenging, but far from impossible. You MUST have a freind to complete everything, and that can be trying when you are dealing with people online. The controls are floaty, but it doesn't take long to get the hang of handling sackboy.

The level creator is where LBP surpasses console platformers. There are already player created stages online that are as good as some of the designer's stages (albeit shorter). Although people online can be difficult to deal with, the creativity on display is amazing. Everything that you see in the desiner created levels can be done. And if you have the Eye Toy, there are no limits to the images that you can create and use in your own levels.

PC fans have been modding games and creating their own original content for years and for the first time, a console game has given players the tools to do the same thing with such ease. A must own for platforming fans and a must play for everyone else.



5 out of 5 stars Simply amazing.   October 29, 2008
 14 out of 16 found this review helpful

I've never written a review for a product on Amazon before, but this game compelled me to do so. It's the single most convincing argument for buying a video game console system that I've ever seen, going all the way back to Super Mario Bros. on the original Nintendo Entertainment System. If you have a PS3, you absolutely must get this game. If you don't, get one and then get this game.


5 out of 5 stars 3 words: PURE... UNADULTERATED... FUN   November 10, 2008
 25 out of 31 found this review helpful

It has one serious flaw... I haven't played in a few days because my 7, 12 and 14 yr old kids have been hogging the game! If I only knew all those years ago that this would happen, I would have seriously reconsidered having children :D.

The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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