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PlayStation 3 Dualshock 3 Wireless Controller | 
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| From: Sony Computer Entertainment Category: Video Games
List Price: $54.99 Buy New: $41.98 You Save: $13.01 (24%)
New (30) Used (4)
Avg. Customer Rating: 181 reviews Sales Rank: 6
Platform: Playstation 3 Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Playstation 3 Shipping Weight (lbs): 3 Dimensions (in): 8.5 x 5.7 x 3.7
MPN: SCPH-98050 Model: 98050 UPC: 711719805007 EAN: 0711719805007 ASIN: B0015AARJI
Release Date: April 4, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand new Item. CD, DVD, Book, VHS more than 400 000 titles to choose from. ALL days Low Price !
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| Features:
| • | Pressure sensors that rumble with each action making every impact feel like you're right in the game | | • | Sixaxis highly sensitive motion technology senses your every move | | • | Features Bluetooth technology for wireless game play | | • | The PlayStation 3 system can support up to seven wireless controllers at one time | | • | Can be charged at any time through the PlayStation 3 system using the controller's USB cable |
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| Editorial Reviews:
Amazon.com The Dualshock 3 wireless controller for the PlayStation 3 system provides the most intuitive game play experience with pressure sensors in each action button and the inclusion of the highly sensitive SIXAXIS? motion sensing technology. Each hit, crash and explosion is more realistic when the user feels the rumble right in the palm of their hand. It can even detect natural movements for real-time and high precision interactive play, acting as a natural extension of the user's body. Dualshock 3 wireless controller utilizes Bluetooth technology for wireless game play and the controller's USB cable to seamlessly and automatically charge the controller through the PlayStation 3 system at anytime. View larger. |
 View larger. |  View larger. | Key Features:- Pressure sensors that rumble with each action making every impact feel like you're right in the game.
- SIXAXIS? highly sensitive motion control system senses your every move
- Features Bluetooth technology for wireless game play; the PlayStation 3 system can support up to seven wireless controllers at one time.
- Can be charged at any time through the PlayStation 3 system using the controller's USB cable
Initial PlayStation 3 Dualshock 3 Compatibility Chart- Formula One Championship Edition - PS3
- MotorStorm - PS3
- PAIN - PSN
- High Velocity Bowling - PSN
- MLB 08: The Show - PS3
- Uncharted: Drake's Fortune - PS3
- Resistance: Fall of Man - PS3
- Ratchet & Clank Future: Tools of Destruction - PS3
- Go! Sports Ski - PSN
- Folklore - PS3
- Heavenly Sword - PS3
- Warhawk - PSN/PS3
- Super Stardust HD - PSN
- Snakeball - PSN
- Toy Home - PS
- PSOne Emulation - PSN
- Piyotama - PSN
- PixelJunk Monsters - PSN
- Blast Factor - PSN
- Condemned 2: Bloodshot - PS3
- LOST: Via Domus - PS3
- Tom Clancy's Rainbow Six Vegas 2 - PS3
- Burnout Paradise - PS3
- Dynasty Warriors 6 - PS3
- Devil May Cry 4 - PS3
- DragonBall Z Burst Limit - PS3
- Turok - PS3
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| Customer Reviews: Read 176 more reviews...
Get ready to rumble, even with PS 2 games! April 4, 2008 81 out of 85 found this review helpful
I was already extremely happy with the Sixaxis controller, but I could not resist getting the DualShock 3. Not only do you get the rumble, but also, it feels much better in your hands, even for those games that do not use this feature. The rumble function is fun, but on top of that, it helps with gameplay, because "feeling" what is happening provides a lot more feedback than just watching how your character or car reacts to the environment.
The biggest surprise of all was that the rumble works with PS 2 games in the PS 3 system. I am currently playing through "God of War", a game which had the rumble capability in PS 2. I thought that it was unlikely that I was going to get this feature with this new controller in the PS 3, but it worked perfectly.
I know that having to buy a new controller and basically discard the one that came with the system is not the ideal situation, but I have to say this product is really worth shedding the extra bucks.
Tested on Playstation 1, 2, and 3 games - it works GREAT on all of them! April 20, 2008 25 out of 25 found this review helpful
Well folks, now that the dust has settled from the Sony vs. Immersion lawsuit, Playstation 3 owners are finally able to feel the vibe again!
I purchased this controller today and I knew the only way to properly road-test it was on the game that made the Dualshock famous, Metal Gear Solid. After booting up the game, I walked down the hallway and got spotted by a guard. As he shouted, "WHO'S THAT?" the controller jumped in my hand - and I knew this was a smart purchase. As the guards shot at me, I felt the feedback of the bullets, just as I had 10 years ago on my Sony Playstation.
I picked out another old school Playstation game, Tenchu: Stealth Assassins. From Ayame's blades to Rikimaru's sword, each sword swipe and jump had excellent feedback.
Okay, so my Playstation games worked out. But what about my Playstation 2 library?
I popped in God of War, knowing I had to feel the swing of the Blades of Chaos. The controller vibrations felt a little lighter here, but the vibrations still occurred at the appropriate times.
Then I chose Incredible Hulk Ultimate Destruction. Who better to test a vibration controller than the Sultan of Smash? All the power jumps and smashes had the vibrations intact, but they still felt a little on the light side.
All right, so far I was two for two with my Playstation and Playstation 2 test subjects. But what about my Playstation 3 games? Could I possibly hit a trifecta?
I put in Uncharted: Drake's Fortune and I decided to jump right into a heated firefight. The controller gave me feedback while shooting weapons and getting hit by enemy fire, but I knew my purchase was justified when Drake was near death: I FELT THE DUALSHOCK 3 PULSING IN SYNCH WITH DRAKE'S HEARTBEAT. It's one thing to hear that noise and know he's near death, it's quite another to feel the pulse in my own hands.
Okay, so the feedback on the older games was there, but a little lighter than I remember. The reason? Well, when I decided to go wireless on my Playstation 2 system, I bought a Logitec Dualshock controller. It turns out, that controller takes two "AA" batteries, and the vibration motors inside the controller handles are slightly larger than the ones in the Dualshock 3. That's where I felt the difference.
The Dualshock 3 vibrations may be slightly less than the Logitec controller, but it doesn't require the purchase of batteries. The Dualshock 3 may be slightly heavier than the SixAxis, but it doesn't take up any extra space at all.
Sure, the price is about $15 more than the SixAxis, but it's a worthy upgrade for the Playstation 3 gamer who kicks it old school as well as new school. The only other drawback is the lack of an additional USB cable - but we can use the one that came with the system itself.
So what's the final verdict?
Order it, plug it in, charge it up, and get ready for the inevitable downloads from the Playstation Store to make the older PS3 games Dualshock 3 compatible.
I wouldn't recommend a feedback peripheral without providing my own feedback...
Enjoy!
Should've been rumble from the start. April 13, 2008 51 out of 56 found this review helpful
The Playstation 2's highly regarded DualShock 2 controller was considered by many to be the best videogame controller of all time. So when you've got a winning design there's no need to change anything. However, because of a legal battle with Immersion over rumble technology, Sony was forced to offer their Sixaxis controller without rumble. The Sixaxis had the same Dualshock design but it felt too lightweight and cheap. Thankfully the lawsuit has been settled and rumble has come back to the Playstation.
For the most part, the DualShock 3 is almost identical to its PS2 precessor. But it has all the features of the original Sixaxis controller in addition to rumble. The controller is still wireless, can be charged by plugging it into your PS3 (or PC), rumble is compatible with all PS1 and PS2 games, and the PS3 supports up to 7 controllers at the same time via bluetooth. Rumble in the DualShock 3 seems more responsive in regards to the location of its vibration depending on which side you get hit on during the games. I don't know if this is something in the design or if it's the developers doing it for the games but I welcome it.
All in all this is currently the best designed controller on the market right now. The PS2's DS2 was incredible so "if it ain't broke, don't fix it" applies here. I'll be enjoying rumble in my PS3 games from now on.
Worth the money April 5, 2008 13 out of 14 found this review helpful
This is the controller you should have if you love PS3. I imported one months ago and have loved it. Made Resistance Fall of Man way more fun to play since the rumble puts you more into the game. Drakes Fortune is totally programed around it. Also the sixaxis functions seems more refined in this controller. I noticed it when playing Lair.
Welcome to the Rumble. April 8, 2008 19 out of 22 found this review helpful
For the past year and a half something has been missing. You don't know what it is but theirs a void and somehow you want to fill it if only you could figure out what it is. You've played Resistance, Warhawk, Heavenly Sword, and Uncharted but something doesn't feel the same. Well worry no more your fears can now be relieved. Rumble is back to bring many of the PS3 best games to life. Granted we shouldn't have had to wait for this controller and its been a painful wait for Sony to settle the lawsuit and get the dualshock 3 into our gamer hands. But at least now its here and without it your truly missing out on that last bit of immersion games have been giving us for many years now.
Its not a new feature, of course, but its a necessary one. As a PS3 owner I've missed it and I've taken issue with Sony leaving it out of the sixaxis. No we can have our rumble and feel it too. The controller has a great weighty feel to it. Still includes the motion sensing of the original sixaxis controller. The rumble works on all of the best games, except for Call of Duty 4 but I'm sure a patch will be available in the future. You really can't ask for more. Its rechargable without the need to buy anything extra. Consider all the batteries you don't have to buy and it pays for itself.
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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