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SanDisk Wii 2GB Secure Digital SD Gaming Memory Card - Bulk Packaging

SanDisk Wii 2GB Secure Digital SD Gaming Memory Card - Bulk Packaging

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Brand: SanDisk
Category: CE

List Price: $89.95
Buy New: $14.99
You Save: $74.96 (83%)



New (2) from $14.99

Avg. Customer Rating: 1.0 out of 5 stars 1 reviews
Sales Rank: 886

Platform: Nintendo Wii
Media: Video Game

MPN: SDSDG-2048 Bulk
ASIN: B000M6DHA2

Availability: Usually ships in 1-2 business days

Features:
  • Download and store games
  • Store your game saves
  • Edit and store photos
  • Compatible with Nintendo Wii game console and all other devices equipped with an SD slot

Accessories:

  • SanDisk Wii Gaming SD Memory 1 GB (retail package)
  • SanDisk SDSDG-2048-A11 2GB SD Gaming

Similar Items:

  • Wii Nunchuk Controller
  • Wii Remote Controller
  • Wii Charge Station
  • Wii Play with Wii Remote

Editorial Reviews:

Product Description
The SanDisk SD Gaming Memory Card line is the must have card for the Nintendo Wii game console. For maximum performance and to get the most out of all the advanced features on the Wii, youll need a SanDisk Gaming Card. With SanDisk, you will be able to download and store games, store game saves, and edit and store photos.


Customer Reviews:

1 out of 5 stars Limited usefulness, inexpensive generic cards serve same purpose   January 1, 2007
 67 out of 77 found this review helpful

SD memory cards are an optional purchase of limited usefulness for your Nintendo Wii. Use a SD memory card to store photographs and music for the Wii's Photo Channel; and to back-up saved games, downloaded Wii Virtual Console titles, and Wii software (such as the Wii Internet browser).

Downloaded virtual console titles and software can't be run directly from an SD card but only from the Wii's console memory. Nintendo's thought here is that if you don't have any free space in your Wii's console memory for new software or a saved game, offload something onto a SD card. However, one may also delete purchased virtual console titles and software, because these may be re-downloaded free of charge from the Wii Shopping Channel.

Offloaded virtual console titles and Wii software on an SD card may not be used on another Wii console, as they are locked specifically to your Wii Shopping Channel account. SD cards will not store Nintendo GameCube saved games -- you will need to purchase a GameCube memory card for that. Your Mii avatars may not be backed up onto a SD card. Use a Wii Remote Controller to store up to ten Mii characters per controller.

Of note, generic high-speed SD memory cards perform just as well (for example, PQI, Ridata, or Sandisk), and often cost one-third less than a Sandisk/Nintendo branded SD memory card. Given the Nintendo Wii's limited utilization of SD memory cards, generic SD cards are a smarter buy.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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