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Battlefield: Bad Company | 
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| From: Electronic Arts Category: Video Games
List Price: $39.99 Buy Used: $22.00 You Save: $17.99 (45%)
New (53) Used (33) from $22.22
Avg. Customer Rating: 55 reviews Sales Rank: 635
Platform: Xbox 360 ESRB: Teen Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 12 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 15576 UPC: 014633155761 EAN: 0014633155761 ASIN: B000WSE2WM
Release Date: June 23, 2008 Availability: Usually ships in 1-2 business days
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| Features:
| • | Genre-defining multiplayer: Support for 24 players online in a world designed to take full advantage of the game's massively destructible environments. | | • | Cinematic single-player experience: A deep campaign loaded with attitude follows a wayward band of ordinary soldiers who risk it all on a quest for personal gain. | | • | War, your way Battlefield: Bad Company environments are 90 percent destructible, meaning that any structure can be demolished down to its foundation. Gamers can shape the battlefield to match their play style ? the possibilities are literally endless. | | • | New vehicles, weapons and toys: Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own "Battlefield moments". | | • | Frostbite game engine DICE's Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before. |
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Product Description Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers behind enemy lines as part of a squad of four soldiers, risking it all to go AWOL on a personal quest. Featuring a dramatic storyline flavored with attitude, Battlefield: Bad Company leads you far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn't enough. The Battlefield: Bad Company cinematic single-player experience captures the freedom and intensity of the Battlefield series' multiplayer sandbox gameplay in a dynamic world where nearly everything is destructible. You have total freedom to be daring and innovative, adapting to and tackling challenges in unexpected Battlefield-style ways. Create sniping positions by blowing out a piece of a wall or drive your tank straight through a small house. The ever-changing battlefield forces you, your teammates, and enemies to react accordingly. The game also features the all-new, objective based multiplayer game mode Gold Rush, supporting 24 players online. Play as attackers and defenders and make full use of the tactical destruction as well as the unique vehicle experience of Battlefield: Bad Company. Battlefield: Bad Company is the first game built from the ground up for next-generation consoles using DICE's bleeding-edge Frostbite game engine, delivering unrivalled graphics, effects and gameplay.
Amazon.com
Sometimes the gratitude of a nation just isn't enough Set in the near future, the Battlefield: Bad Company single-player campaign drops gamers behind enemy lines as part of a squad of four soldiers - risking it all to go AWOL on a personal quest. Featuring a dramatic storyline flavoured with attitude, Battlefield: Bad Company leads gamers far from the traditional frontlines on a wild ride with a group of renegade soldiers who decide that sometimes the gratitude of a nation just isn’t enough. The Battlefield: Bad Company cinematic single-player experience captures the freedom and intensity of the Battlefield series’ multiplayer sandbox gameplay in a dynamic world where nearly everything is destructible. Players have total freedom to be daring and innovative, adapting to and tackling challenges in unexpected Battlefield-style ways. Create sniping positions by blowing out a piece of a wall or drive your tank straight through a small house. The ever-changing battlefield forces players, their teammates and enemies to react accordingly.
The game also features the all new, objective based multiplayer game mode "Gold Rush", supporting 24 players online. Play as attackers and defenders and make full use of the tactical destruction as well as the unique vehicle experience of Battlefield: Bad Company.
Battlefield: Bad Company is the first game built from the ground up for next-generation consoles using DICE’s bleeding-edge Frostbite game engine, delivering unrivalled graphics, effects and gameplay. | Key Features
- War, your way - Battlefield: Bad Company environments are highly destructible, meaning that there are few safe points to hide. Gamers can shape the battlefield to match their play style – the possibilities are literally endless.
- Genre-defining multiplayer - Support for 24 players online in a world designed to take full advantage of the game’s massively destructible environments.
- New vehicles, weapons and toys - Land, air or sea, dozens of new tools are waiting for explosive experimentation. Battlefield: Bad Company gives gamers the building blocks to get creative and usher in a new era of their own “Battlefield moments”.
- Cinematic single-player experience - A deep campaign loaded with attitude follows a wayward band of ordinary soldiers who risk it all on a quest for personal gain.
- Frostbite? game engine - DICE’s Frostbite game engine raises the bar for next-gen gaming, with stunning HD graphics that bring characters, vehicles, and environments to life like never before.
|  Cinematic single-player experience View Image |  Genre-defining multiplayer View Image |
| B Company
Welcome to the 222nd Army battalion, B-company. This is where the Army rakes together all the insubordinates, hellraisers and troublemakers that won’t fit in any other unit. When the Rangers and Deltas are too expensive to waste, these guys are the first ones in.
They’re called “Bad Company”; a mismatched bunch of rejects selected to serve their country as cannon fodder. This isn’t the kind of outfit a lot of soldiers would join voluntarily. Getting transferred to “the B” is a punishment and a way for the generals to put all their rotten eggs in one basket.
No one starts out in Bad Company. But for some, this is where they end up. |
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| Customer Reviews: Read 50 more reviews...
the next level of Battlefield. July 11, 2008 9 out of 12 found this review helpful
hands down, this is the best FPS this year, the only one i expect to be better is Farcry 2. im a sucker for open-ended sandbox style gameplay, and this one delivers, the levels are HUGE and your options for victory are only limited by your imagination. that enemy tank getting your down? just call in an airstrike. dont have that equipment? find some c4, make a quick pass by the tank, dropping it as you run, and watch the firewors! this game is a total blast, its the most pure fun ive had with a shooter since Bioshock.
for the first time in a Battlefield game, you actually have a great single player game, the story and characters really are well done, even if your teammates are living cliches. basically your squad of four consists of the lowest outcasts of the army, who are there either there to shorten a jail sentance or shorten their required time served. they fight on the front lines, usually alone, and with some quick wits(and big guns) you can conquer a small army! which brings me to my next point and one of the very few negatives in the game, in many cases online or off, the most important factor is not skill, but who has the biggest guns, not that skill isnt immensely important, because it is. if you dont know the game, the online regulars will tear you apart and spit you back out before you realize your dead. the fantastic single player will get you acquainted fast though.
as of right now, the online only has one match type, Gold Rush, which plays similar to capture the flag, only on a much larger scale with multilple control points. the classic Conquest mode will be added for free download in the next couple months.
a big factor is the destructible environments, and it delivers. mostly. i have a few complaints regarding the environmental distruction. if i can destroy nearly any wall, why are floors completely invincible? and if my tank can plow through a wall, why does it get stuck on the most pesky little things?(small rocks, framework, a BATHTUB haha).. nothing game-breaking, but it gets pretty annoying driving vehicles in towns/bases.
on-foot, fps controls are similar to COD4 with the steady-aim/zoom in on the left trigger. the only major difference is the placement of the duck button, here its RS instead of B. not the the game itself feels AT ALL like COD4, and it isnt trying to in the leased. this game is carrying on the Battlefield tradition, and oh man is it a worthy follow up. i cant stress enough how great this game is, just take my word for it, and buy it now
This Is A Really Fun Game. June 25, 2008 6 out of 8 found this review helpful
Battlefield: Bad Company is a fun game to play. Right away I noticed the game has probably the best sounds of combat I have ever heard in a game. From the sounds of weapons firing to the sounds of armored vehicles running, the game is great to listen to. The sounds of mortar shells coming down and exploding around you is just unbelievable. When I walk through forests and fields, I can actually hear the sounds of birds chirping, dogs barking, and cows mooing.
The graphics in the game are just great too. I love looking at the water in streams and rivers. It looks very real. The forests and villages in this Eastern European setting are really beautiful to look at in this game.
I like how you can jump in different vehicles to drive around in and there is a car radio in the vehicle to listen to while you are driving around. There are several different radio stations to listen to. I love the music in this game.
The AI in this game is pretty smart. When enemy soldiers see me, they immediately run and hide behind something. They have try to out flank me and they have tried to sneaked behind me a few times. I love the part where a enemy soldier runs into a building to hide from you and you can use your weapon to blow a good size hole into a building to waste the enemy soldier. It is also so much fun to just take your weapon and shoot down all the trees that enemy soldiers are hiding behind. You can do so much damage to the terrain with your weapons in this game.
The maps to this game are huge. The maps are ten times bigger than the maps to Call of Duty 4. I love the sandbox settings to this game where you can go any where on the maps.
I highly recommend getting this game. Battlefield: Bad Company is a fun game to play and the game has a lot of replay value to it.
One of the Top 5 Games of 2008 August 22, 2008 1 out of 1 found this review helpful
Killer game!
I almost skipped Battlefield: Bad Company because it doesn't have co-op play. Thankfully I bought it anyway.
This game hits everything it aims for.
Gameplay: Fantastic. Immersive. Fun, even for those who are just watching. Interesting health system - one of your outfitted items is an adrenaline self-injector. You select it, pull the trigger, and watch your character stab himself in the heart. After grunting, your health is replenished to 100%. There's a 5 or 10 second recharge on this injector, more than enough time to give the enemy a chance to finish killing you, especially on the hard difficulty.
When this system was introduced, I thought it would get tiring after a while, or make the game too "arcade-y," but that wasn't the case. You'll still die, and the choice the designers made about the health system keeps the combat interactions as realistic as possible without being excruciating. (let's face it: no one buys a game where they lie in the mud getting eaten by bugs for a week before scrapping the mission and going home...even though I'd wager that's a more common and "realistic" combat experience than this game offers. If you want realistic combat, join the marines.).
Level Design and Missions: varied and fun. I tend to hate timed missions, and there's only a single ONE to be found here. A good assortment of shoot 'em up, protect your friends, escape, destroy hardware, and defense. There's even a night mission that requires solo play (without your AI team), and it's one of the most memorable in the game.
There was ONE mission that nearly had me stuck. That was due to my own lack of skill in playing - I got stuck (without ammo) on the wrong end of a bridge covered by snipers and .50cal nests. Even so, I eventually got through. You know those annoying games where you get lost during a level? Where you can't figure out where to go or what you should really be doing? Not here. A helpful (if a bit restrictive) red "artillery range" area is displayed around the path to your objective. If you go into the red area, you have 5 seconds or you're dead. A bit cheesy, but it keeps the game flowing. Even so, the game's environments are huge and beautifully detailed.
AI: I played this game on the "normal" and "hard" difficulties - the AI was intelligent and had a few different strategies. "Hard" is comparable to the Legendary difficulty in Halo. It's something fun to do while having a few beers with friends, seeing who can last the longest, and over a few hours advancing through a level.
Your AI teammates don't die and never run out of Ammo. It helps.
Weapons: Fun to use, realistic looking and sounding (except for the Steyr AUG...not sure what happened there). The only game I've played so far where shooting a rifle actually kind of feels like...shooting a rifle!
Sound: Without a doubt, the highlight of Battlefield: bad company. This game has incredible sound. Interesting fact: humans are genetically programmed to fear only one thing at birth: violent noises. Well, this game delivers them. Several times during the game, I found myself crouching behind cover longer than I needed to, and just enjoying the sounds of the battle raging around me. From NCO's shouting orders over the gunfire, to the screams of soldiers getting hit, to the thundering sounds of artillery and heavy armor in the background, to the fantastic sounds of the small-arms fire echoing down a street...it's amazing.
The sound is a huge part of why this game is so cool. Good speakers highly recommended.
Storyline: Enough to keep it going. I can appreciate a good story, but it really isn't needed (and wouldn't be all that productive) here. The developers clearly spent their time on what mattered for this game. The storyline is there for those who want some direction/context, but it's lighthearted and doesn't take itself too seriously. Perfect for the world you're playing in, since this game needs a fun story to balance out the "serious" combat. Believe it or not, this actually ADDS replay value to the game. I don't think I would have gone back for a replay on "hard" if I knew there was a dark, brooding story (a la Rainbow) looming there waiting for me.
Overall: This is a fun way to waste 15 hours of your life. There's plenty of replay value to be had, and you never have the feeling that you're running out of things to do. So many games give you all they've got in the first 5 hours, and then make you repeat it over and over for another 5 to get to the end. When you're playing Bad Company, it always feels like there's more than one way to get where you're going, depending on your style of gameplay and the weapons you're currently holding. It's never tiring, and thanks to a first rate save system, you can usually finish up within 3 or 4 minutes without losing any progress, if Real Life calls.
10/10. A must-have for anyone who's ever enjoyed shooters.
-Gorilla
Back to the Battlefield August 25, 2008 1 out of 1 found this review helpful
A giant smile broadens on my face as I hear that awesome Battlefield theme during the credits. This is going to be pretty cool I think... then...
Wow.
That was my first reaction after playing Bad Company for about 20 minutes. Bad Company was exceeding all my expectations for a 360 shooter, as well as a "Battlefield" game.
The single player experience is OUTSTANDING. Great story, great voice acting more than a few jokes that had me laughing out loud. Graphics were uniformly good, so good that I did not even need to take them into account while playing the game, they just "worked" which is ideal I think.
I played the heck out of Battlefield: 1942 and Battlefield: 2 on the PC back in the day, and really enjoyed the combined arms/total chaos style of game-play. Teamwork, utilizing those combined arms (Infantry/Tanks/Choppers), was SO fulfilling and fun. Since then, the few games since then (2142 and the Xbox/360 versions) have really disappointing. They just did not have that "Battlefield" feel to them.
Bad Company's multi-player is everything I remember and more. The gameplay fits seamlessly on the Xbox 360 and Xbox live works wonderfully better than the PC matchmaking. Everything you could want is there, from unlockable weapons to giant tanks. Awesome.
Online multiplayer battles will rock you September 14, 2008 1 out of 1 found this review helpful
First of all I have never played COD 4--shocking I know. So I can't compare BF:BC to that. Also, I have barely touched the sigle player campaign here, so I know zilch about it. What I can say is the Battlefield online multiplayer experience is outstanding. The playability is in my opinion far better than Halo 3 online and H3 of course is no slouch. I was always a big fan of H3 big team battle. Battlefield takes that environment to the next level. 12 vs 12 in an online environment that is about .3 miles wide and 1.5 miles long...incredible. And there isn't a building that you cannot enter and use tactically. The 90% destructible environment may sound like a gimmick but it is impressive...play and you will understand. While it's not absolutely perfect, it seems a lot of thought was put into balancing everything. There are 5 player types and I find myself using them all at different times within a game depending on the situation. The weapons all have their own strengths and weaknesses. You will enjoy figuring out which ones you prefer over time because it won't be immediately obvious. This is a very deep gaming experience. Every battle plays out differently. The squad play is good. You will not be in communication with most of your team and that bothers some, but surprisingly (at least with the golden crate mode) it doesn't present a huge issue. Everyone is driving to the objective and helping each other out. In fact as new people cycle into your squad there is a lot of sportsmanship/civility and you'll be building your friends list faster than in Halo 3 where 90% players seem to be 13 years with severe emotional problems. Lastly, sound is fantastic in this game.
So what are the problems? Very few problems. But here's a short list. I don't think these things deter from the gameplay much at all, but here they are:
1. Drab environment, not colorful like H3 2. From a distance, other players can look 2D at times. Like cardboard cutouts. 3. Doesn't quite have the in-game physics of H3...plenty good enough though. 4. Less 'arcadey' than H3...so fewer moments like "oh my lord I just jumped a gorge in my warthog but Jimmy sniped me in mid air". Lots of wild stories come out of H3 games. Doesn't happen as frequently here. Just as fun but more of a simulation vibe here. 5. Difficult to link up with more than 3 of your friends at a time. Additional friends can join your game and get into other squads, but not into yours.
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The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.
Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.
Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.
GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.
GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.
Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.
SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.
Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.
Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20. |
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