Seeker Wii
Search Advanced SearchView Cart   Checkout   
 Location:  Home » Other Video Game » All Games » Saints Row 2  
Select Location

Buy wii Consoles USA Buy Wii USA

Buy wii Consoles  UKBuy Wii UK

Tell a Friends
tell a friends Tell Friends.

Saints Row 2

Saints Row 2

zoom enlarge 

Other Views:
From: THQ
Category: Video Games

List Price: $59.99
Buy New: $42.67
You Save: $17.32 (29%)



New (34) Used (8) from $39.55

Avg. Customer Rating: 4.0 out of 5 stars 36 reviews
Sales Rank: 352

Platform: Xbox 360
ESRB: Mature
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 17 - 20 years
Operating System: XXX
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 55030
Model: 752919550304
UPC: 400009415452
EAN: 0752919550304
ASIN: B000ZKDOV2

Release Date: October 14, 2008
Promotion: Data not available Terms and Conditions
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: 100% Satisfaction Guaranteed.

Features:
  • Over 40 story missions with additional bonus missions take place in a transformed Stilwater that is over 50% larger than before.
  • Limitless Customization Play as fully customizable characters that are male, female or something in between. Cribs, vehicles and even gangs all have customization options.
  • Multiplayer Co-op full story campaign has seamless integration (for example one player drives while the other shoots).
  • Competitive multiplayer pushes the boundaries of immersion in a living Stillwater environment fully populated with police, innocent bystanders and rival gangs.
  • Planes, helicopters, motorcycles, boats and cars can be piloted and used as weapons. On the ground new combat options include melee, fine aim, and human shield

Accessories:

  • Saints Row 2 Signature Series Guide

Similar Items:

  • Gears of War 2
  • Call of Duty: World at War
  • Fallout 3
  • Fable II
  • Left 4 Dead

Editorial Reviews:

Amazon.com
A worthy successor to Saints Row, the first open-world title on next-generation consoles, Saints Row 2 features all new customization options, including player's: gender, age, voice, crib and gang. In addition, the sandbox just got larger with a totally transformed and expanded city of Stilwater, offering all new locations to explore with new vehicles, including motorcycles, boats, helicopters and planes. Saints Row 2 will be playable online in 2-player co-op through the entire singleplayer campaign or in the all new open-world competitive multiplayer mode never before seen in the genre.

'Saints Row 2' game logo
Take back the streets of Stilwater
Staring down a shotgun in 'Saints Row 2'
Welcome back to Stilwater
View larger.
One of the Brotherhood gang members from 'Saints Row 2'
One of the new faces on the Row.
View larger.
Character customization in 'Saints Row 2'
Customization down to the taunt.
View larger.
Extreme customization of your possee 'Saints Row 2'
Extreme posse creation.
View larger.
Airplanes and helicopters in 'Saints Row 2'
Take the battle to the air.
View larger.
Shooting down a jet with a rocket launcher in 'Saints Row 2'
Weapons that go bang.
View larger.
Throwing down in the club in 'Saints Row 2'
Throw down some skin.
View larger.
Backstory
Five years have passed since your former Saints crew betrayed you. As you awake from a coma for the first time since that fateful day, you find the Stilwater you once ruled is in disarray. Unfamiliar gangs have laid claim to your territory, rival factions have taken over your rackets, and cash-hungry corporations have laid waste to your once proud 3rd Street home. Abandoned and left scarred with an unrecognizable face, you seek out a plastic surgeon to begin your new life on the streets. Yet some things never change in Stilwater.

Respect can only be earned and that requires a lifestyle that reflects your unique personality. Your crib, your crew, and your character define who you are on the streets and how you are perceived. The image you portray is as important as the decisions you make in a city ruled by false bravado and impulsive behavior. The only constant is the need for an identity that reflects your individuality. But style and image can only take you so far in a world where actions speak louder than words. Sometimes sending a message to your enemies requires heavy lifting, like that of a rival gang member into oncoming traffic. Respect in Stilwater needs to be taken, and what better way than to grab it from the hands of a gang full of enemies by means of a satchel charge, a flame-thrower or those minigun rounds you've been saving for a special occasion.

Meet Your Homies
But remember that the fight to reclaim Stilwater does not have to be waged alone. The Saints once ruled these streets as a crew of brothers, and their return to the top can help be secured through co-operative alliances. The time has finally come to seek revenge against your rivals to reestablish your crew as the rightful kings of Stilwater, but the streets are crawling with bangers. Check out the crews you'll run into and remember their faces and their ways:

The Third St. Saints - a gang of 'Saints Row 2' 3rd Street Saints
Once the kings of the city, the Saints have been forced out of their titular home of Saints Row by the Ultor Corporation, a giant conglomerate that gentrified the once poor neighborhood. Now operating out of an abandoned underground hotel, the Saints are looking to reclaim the glory that they lost several years ago.
The Ronin - a gang of 'Saints Row 2' Ronin
One of the newest gangs instilling fear in Stilwater, the Ronin recruit from both the city's Asian population as well as among the immigrants. Their crimes involve peddling vice through gambling, prostitution, street-racing, and protection rackets, and their power has reached even into the boardroom of corporations like Ultor.
The Sons of Samedi - a gang of 'Saints Row 2' Sons of Samedi
Influenced by Voodoo and a history of military corruption in Haiti, the Sons of Samedi are known for their potent combination of spiritualism and fearlessness. Members are attracted to the gang out of respect for their methods, through coercion or a desire for easy income generated through trade in their designer drug called "Loa Dust."
The Brotherhood - a gang of 'Saints Row 2' Brotherhood
Formed from the cast-outs and dredges of Stilwater society, the Brotherhood is a solid force of strength and intimidation intent on revenging itself upon the police and city. Specializing in violent extortion, they forego subtlety and nuance and simply take what they want, all the while flashing their allegiance with piercings and tattoos, bright colors, and gas-guzzling trucks.
The Ultor Corporation - a gang of 'Saints Row 2' Ultor Corporation
A ruthless corporate contender, the Ultor Corporation's gentrification of Saints Row created a new skyline for the city and a headquarters for their corporate office at the expense of the poor and the 3rd Street Saints. Now they're targeting another neighborhood, the Shivington projects, fueling gang wars and waiting for the prime moment to move in and reap the profits.
Key Game Features:
  • Freedom to Explore Through Open World Gameplay - Balancing story progression with all the time-wasting mayhem imaginable, Saints Row 2 contains more activities, diversions, races, cribs, city districts, and interiors than ever before.
  • Extensive Mission Play - Over 40 story missions with additional bonus missions take place in a transformed Stilwater that is over 50% larger than before.
  • Limitless Customization - Saints Row 2 allows you to customize everything connected to what you wear, drive and where you live as well as gives you access to countless character combinations from facial expression, body type, voice, taunts, gender to walking style. In addition, players can customize gangs various and extreme physical looks (some pretty crazy), fighting styles, gang taunts and tags and vehicle preferences.
  • Improved Combat Functionality - In addition to the usual run, jump, punch, drive, stab, shoot model of combat, Saints Row 2 allows you to take human shields and exact finishing moves if you choose, but beware. How you commit crimes affects your notoriety, which determines the response of police.
  • Expanded Multiplayer options - Along with a compelling singleplayer mode, enjoy a variety of multiplayer play options including:
    • Strong Arm: A team-based multiplayer mode batching together prominent activities from the singleplayer campaign into one series of timed events, with the goal to earn the most cash as a team at the end of the events.
    • Gangsta Brawl: A standard deathmatch mode with the single player with the most kills winning.
    • Team Gangsta Brawl: A standard team deathmatch mode with the team with the most kills winning.
    • Co-Op Mode: Full drop in/drop out coop support and ability to play through the full single player campaign with buddies and with the ability to set online co-op games to public, friends-only or invite-only status.
  • Lots of Wieldable Weapons - Whether you talking chairs, parking meters, street signs, newspaper dispensers or your neighbor's garden gnome, use whatever is on hand to take out an enemy.
  • An Explosive Weapon Arsenal - When a melee weapon just won't do, send a message to your enemies by dipping into an arsenal that includes: rocket launchers, shock-paddles, stun-guns, satchel-charges, mini-guns, uzis, automatic shotguns and flame-throwers; Some of which can be duel wielded.
  • A Vehicle for Every Surface - Put the pedal to the metal in a large selection of cars, motorcycles, ATVs, planes, watercraft and helicopters.
  • All New Music - Saints Row 2 will feature an entirely new soundtrack of songs and the ability to create a custom in-game radio station, accessible from any vehicle by building a playlist of songs purchased in-game, with in-game money.
The Silwater sprawled before you as you wake in Saints Row 2 is both familiar and strange, but you will find that the explosive conclusion to the original Saints Row not only has left you wounded and betrayed, but also thirsty for revenge. Now it's time to take back the city that has forgotten you and only you will decide how far you'll go to achieve that.




Customer Reviews:   Read 31 more reviews...

5 out of 5 stars Grand Theft Auto IV: The Non-Suck Version   October 15, 2008
 45 out of 52 found this review helpful

Saint's Row 2 is just about everything fans of the original could've asked for, and more! Right off the bat, you'll notice just how many improvements have been done over the original. You start off in a coma, and you're asked to either re-create your guy from the last game, or make someone new. And this time, you can have a girl play as Stilwater's legendary gangster! You can go around the 'Saint's Row' equivalent of Chicago as a male or female.

The character customizations have been far expanded, and rival that of another THQ franchise, The "WWE SmackDown! Vs. RAW" series. You can fine tune just about any facial feature to your liking, and once the game starts, you can buy your way up to owning cool clothes, which are far superior to the first game's clothing options. Even in Sloppy Seconds, you can customize color, material, and style of your clothing. Of course, keep in mind that Sloppy Seconds has some pretty awful clothes, too! I had my guy back in Saint's Purple in no time! The women's clothing is far less appealing though, although maybe I just haven't unlocked the hot Victoria's Secret wear, yet. The character cutomization truly is more advanced this time around, but a little bit of things irk me in the customization.

For example, you can't choose height once again in your character. In the first game, the Protagonist was way too short. About 5'6" or so. In this, he's kinda too tall. Maybe 6'1" or 6'2", but he (or she, as females have the same towering height as your men) completely towers over everyone else in town. Also, the body options are kinda weird. It's like, you can only choose a body "type" for them, like obese, or thin, and you can't fine tune things, like their stomach or chest. For women, their breasts are kind of too pointy. For men, their body shape is kind of odd, with big arms and a slightly disproportionate body (assuming your guy isn't an obese fellow). Some things are kind of too in-depth (like ear customization, for example. Who cares about ears?) While the body customizations could've been more expanded. Also, the "Personality" features aren't as in-depth as I was hoping for. Basically, you choose voice, walking style, compliment taunt, and insult taunts. The voices are basically White, Black, and Hispanic male and females. The White guy voice is British, probably because the game developers are also, British, and they wanted a local guy in there. I'm guessing most people will end up using the Black Male voice or White Female voice. The gender equality goes beyond your main character though, and also shows up in the gangs, too, as before, only about 10% of your enemies were female, as now it's about 40% of women in the enemy gangs. And it seems like the entire police force seems to made up of women, which is a little odd.

When you actually begin, you start off with a prison break, and get access to the newly expanded fighting system. While very simple to use, it's actually quite hard to master, and I like that. Basically, you can punch two different ways, do combos, and block. There's other things you can learn later too, like the new Human Shield option, where you can toss people acorss streets like they're only 10 pounds light. Of course, this is just for your basic fighting style. You'll learn new ways to brawl later in the game, as well! You also now also pick up inanimate objects like cinderblocks, trash cans, or virtually anything, and use them as makeshift fighting weapons. Your non-firearm weapons have greatly been expanded, and the variety of different melee weapons rivals that of San Andreas. However, in this game, you can make much cooler use of them! I stongly suggest once you hit the streets of new Stilwater, to find a Ronin gang member and steal his or her katana blade. That thing rocks! Both objects and newer melee attacks are also available in Grand Suck Auto IV, but Saint's Row 2 makes much better uses out of all of them! It's a complete no contest here in which game's are better. With weapons, all your favorites are back, and the annoying habit of constantly having to switch out guns for ammo to get different ones that have been taken off of your enemies is gone! Because now, we have dual-weilding, baby! Your guy or girl will be able to shoot out two Vice 9's, at once, now, and do it like the pro they are! Unlike San Andreas, you won't have to level up skill points to earn advanced weaponry weilding because the game assumes your guy is already a master of the firearms from the first game! I love how convient Volition are! They're willing to cut the crap (like having to swim miles to make it to shore) and just give you the fun gaming goodness you want from the get-go! When you deal with explosives, if you're too close to the blast, it'll blast out your character's ear drums and they'll be temporally deaf! It's a nice touch with really shows you how much explosives can mess your character up! Saint's Row 2 also gives you Autosaving, so if your game freezes on you or the power goes out, you can start off from the last mission or activity you completed. Autosaving at first doesn't seem to useful, but once an unexpected something DOES happen to you or your game, you'll be so glad it's there! I made it to Lv. 6 of Drug Trafficking and didn't save any of it when my 360 shut down on me. But with the Autosave feature, I was able to restart from the end of Lv. 5 and not lose a thing! It's such a great and convient feature to have!

Once again, you'll have to earn respect to do new missions, but the Activities now are a lot more fun, and many of the lame ones from the first game, except the stupid Insurance Fraud ones, which I've always hated, are gone. Activities are now divided by Diversions (the lesser, old Activities) and the true "Activities" now are the ones that take much longer time to complete, such as Chop Shop and Hit Man, which once again make a return. I hopped in a car with my girl and immeadially started a Drive-By activity on some Sons of Samedi. Now, in the Diversions, there are six levels instead of eight, and for some, you can continue up to each level without interuption. I didn't even know I was on Level 5 in Drive-By until I actually checked up the top of the screen. The new diversion activities are awesome. "vehicle Surfing" is tricky but fun, until you fall of the car, that is! In "Trail Blazing" you get to race to a checkpoint all while on fire, blowing up cars on impact and lighting people on fire, earning time. It's sort of a mix of Mayhem and Racing, and it's very fun. "Fuzz" is the Stilwater equivalent of Cops and you get to play as the all-around corrupt police officer, hurting people breaking the law, and getting good and violent footage for the TV show. By the further levels, it gets really fun and interesting, like stopping a Pirate-Ninja war! "Crowd Control" has you playing as a celebrity bodyguard, stopping mobs of crazy fans from hurting your client! Depending on the level, you can trhow people into chopper blades, toss them into attack dogs, crush them with a bulldozer, cram them into an airport security x-ray machine, or chuck em into an oncoming el train!

There are more ways to earn respect now, too. Inspired by the Balls Meter from the "Scarface: The World Is Yours" game, you can now earn respect by doing ballsy things that Tony Montana did in his game, like driving in the wrong lane of traffic and taunting bad people like cops and gang members, and also now pimps and hoes, who are now official "enemies", as well. The only thing missing is the ability to yell at people who crash into your car while driving. Just don't get TOO much respect before using it up on missions, though, as after Lv. 99, your respect is Infinite, and that sort takes all the fun out of it, having Infinite respect and all.

The new Stilwater is a much darker, depressing place than the old Stilwater, which is ironic considering that the old Stilwater was probably much more violent. It's about 50% larger, and the new places are less inviting to you than you'd think they'd be. They clearly don't like your kind around there. The new gangs have a bit more unity than the old ones did, and respect each other's territories, leaving the endangered Third Streets Saint's pretty much their only common enemy. Many parts of old Stilwater have been rebuilt by Ultor's multi-million dollar city renovation. With Ultor Corporation owning Stilwater and turning it into a bleak metropolis for the Upper Class and snobby, you'll have the incredible feeling of both familarity and newness, all at the same time. Some old, favorite neighborhoods will look familar, but will be dark, barren and full of bums and prostitutes. Others, such as the humble Saint's Row, have been completely taken over! Seems like at least 20 years of change since 2006, though, when our old familar Stilwater was Ultor-free. Only a few list of people actually return for the sequel, but luckly, it's all the ones you would want to see return, including your best pal, Johnny Gat. Also in Stilwater are the new gangs. They also follow the same trend of having a Drug gang, a street punk gang, and a Corporate Business gang. Taking the place of the Latin Los Carnales, the Caucasian Westside Rollerz, and the Black Vice Kings are the Haitian Sons of Samedi, the Caucasian Brotherhood of Stilwater, and The Asian Ronin. The fourth, "unofficial" gang are the Ultor Corporation, themselves, and they run pretty much everything in new Stilwater, including all of the police. The Ronin are probably the deadliest gang, as they all carry katana blades and chase after you on high speed motorcyles, which comes off as a lot more vicious and scary than the standard street car pursuits the other gangs do. I won't say too much, but there's a little bit of "Kill Bill" as you progress through the Ronin storyline. They're definitely the best to take on out of the three. The Brotherhood of Stilwater are basically just giant-sized bullies. They're all very large people with even bigger vechiles. They like violence just for the sake of it. The weakest gang has to be the Sons of Samedi. Bascially, all they do is sell "Loa Dust" (a kind of cocaine you smoke out of broken lightbulbs!) to college students. They're all very easy to take out and all of their vechiles are pretty weak. With these new gangs though, comes new vehicles, such as bikes, boats, and planes. They're all just about as cool, if not better than the selection in GTA: San Andreas. There are also plenty of new cars, including three new ones that put classics like the Zenith and the Attrazione to shame. Even though they're now a lot more common in a Stilwater that caters to the heartless and corporate republican Upper Class, you'll probably want the three new luxury/sport cars even more. They are the 'Hayate Z70', the Ronin's offical car, the 'Bezier', which is like a MUCH better Attrazione, and the 'Superiore', which is like a Lamborghini Countach. Just don't own more than two of each or else, you'll ruin their rareness of owning them.

The graphics, which I've yet to mention, are incredible compared to the old game, and yet, still have that Saint's Row "toony" look to them. They almost rival GTA IV in their beautiful lighting effects and such. Saint's Row 2 now, also like GTA IV, has the "blurring" effect of when you go too fast in a car or quickly turn the opposite way while running. The beauty of the new Saint's Row really makes you appreciate your 360. Name-brand artists are now featured for the music. No longer any obsure, underground third-rate Hip Hop stars. Arguably, it's a better sounding soundtrack than Grand Theft Auto IV (At least in the Hip Hop department, anyway). This time, when you listen to the radio, it actually sounds like you're listening to the *real* radio, thanks to the more mainstream artists and songs. The one thind thing that sucks though, is there's only about half the number of songs on this game compared to the original. There's also no more custom playlists, either. Instead, you get your own radio station to replace your old audio player. But at least the music is from people like 50 Cent, Nas, Fat Joe, Joss Stone, and Kelis. They're not my favorites, but I know people out there like them. Unfortunately, Aisha singles are still circulating around... not much we can do about that, though. And no, Saint's Row 2 doesn't allow you to go to the Cabaret for a nice Sunday evening out, or have your character watch TV while you're watching him watch TV!

Saint's Row 2 is a bigger, better, more FUN version of the original! I'd rate it about a 4.75 out of 5! *JUST* slightly short of perfection! There are some little problems still around, like the ragdoll physics of your character, and the fact that a six foot fall can still pretty much kill them. Also, don't expect EVERYTHING to be new and wonderful! But, would you really want the game to not have ANY shades of familiarity in it at all, anyway? If you liked Saint's Row the original, then it's virtually impossible to dislike Saint's Row 2! It's very, very easy to lose coutless hours in this game with all the fun, exciting, and crazy things you can do. It's the FUN game Grand Theft Auto IV failed to give us! There are tons of enhancements and new features in the game which will make it THE game you'll still be playing a year from now! (or at least, longer than you did with that Rockstar title!) This is a Don't Miss! Buy it! Buy it now! You won't regret it. I promise you.



5 out of 5 stars A Great Game!   November 20, 2008
 1 out of 1 found this review helpful

I played through the first saints and loved it! The cut scenes are awesome (funny at times and overall very entertaining) and keep the player thrilled and begging for more! i have only on complaint about this game and that is the graphics arnt great but you will have so much fun with the perfect game play, fun missions and great story line that this problem becomes almost obselete! get this game its better than GTA 4!


5 out of 5 stars Potentially better than Grand Theft Auto IV! A clone without shame   December 1, 2008
 1 out of 1 found this review helpful

Name-drop time. I had never heard of this game before the commercials, which I dismissed as a typical "gangsta-ass" Grand Theft Auto clone like "True Crime: Streets of NY/LA", which I tried and found to be utter trash. Then came the video review by Ben "Yahtzee" Croshaw, who thoroughly convinced me through the magic of getting points and money for everything from destroying and killing things to streaking naked and jumping out of flying vehicles.

And so I bought the game and discovered that indeed, this is a shameless clone of Grand Theft Auto IV. But where GTAIV disappointed some, Saints Row 2 ups the ante.

For example, colors. GTA IV is all the same shades of gray and dirty, gritty brown and gray like a real city would look if that city were run-down and perpetually so pallid that not even sunlight could brighten up the cityscape. Saints Row 2 flushes its large world with so much color that every neighborhood looks almost like an entirely different city.

In GTAIV, your character was the perpetually dreary, mopey, and fiendishly ugly Niko Bellic, who was dragged down by his fat cousin asking him out on dates that wasted gametime in between receiving tutorials on how to work anything with a keyhole or just a hole or a stick, and watching in-game TV. In Saints Row 2, you have the ability to play male or female (with the storyline equally satiating a bloodthirsty, merciless man either English, Hispanic, or Black, or a bloodthirsty, merciless woman either White, Hispanic, or Black), with enough customization to make your character a morbidly obese acrobat with a mohawk or long dreadlocks, or a sexy slim model with bright green hair and yellowish eyes.

If you're sick of looking at them, you can get plastic surgery in-game, in which you can even completely change your character's sex, race, body shape, and every customization option you had in the beginning.

In comparison with GTAIV, GTAIV wins out with realism, as the ragdoll physics in Saints Row 2 are highly entertaining (and seemingly never get old) but are ultimately cartoony in how ridiculously over the top they are; examples include the Insurance Fraud activity, where you take dives and throw yourself in front of cars for money. If you fill your adrenaline meter full enough, a speeding car can have you flying fifty feet in the air, where you can control your fall, and even bounce off the tops of other cars to go even higher, for even bigger bucks. Another crazy example I experienced was performing a wheelie on a motorcycle at fullspeed, and ramming into the back of a pickup truck so hard, the truck flipped over and landed several yards away from me, whereas I only suffered a headwound that a jelly donut easily fixed.

Yes, there is regenerating health, but I've found that even on normal mode (though even more so on Hardcore mode) this is going to be praised by the player for being a lifesaver---you take so much damage in so many missions, that without regenerating health, it would be utterly impossible to pass certain missions.

Again name-dropping Yahtzee, he mentions that whereas GTAIV spent much time not encouraging, or even punishing the player for causing wanton destruction and death, the game here encourages and rewards you for it, whether it's sandbox mayhem throughout a neighborhood, or activities that gain you respect and money, such as assassinations, carjacking, jumping out of helicopters, Insurance Fraud listed above, racing, and one of the highlights of the game, spraying buildings with raw sewage.

I say highlights because it's one of the most cleverly devised and hilarious activities in the game, in which not only do you cover things in sewage, but your truck is being driven by someone else, who deals out some of the best-written and most hilarious one-liners in any video game I've ever played.

And just like you, they are in it for the same reason: to have fun! For teh lulz. To blow stuff up and laugh at society.

That is what Saints Row 2 focuses on, and it succeeds wildly because of it. Even the missions are innovative and fun enough to have me wanting to track down every one to see what happens next in the entertaining story and the variety of challenges awaiting me.

With any game, though, comes the bad. Though thankfully I can say it's not very much.

- Vehicle acceleration. There is a serious problem with almost every car that isn't a luxury sports car or a police cruiser, and that is a seemingly scatter-shot "whenever i feel like it" acceleration in which you can press and hold the A button to accelerate, and within several seconds, the car will come to a complete stop, despite you never lifting your finger off the button. In the heavier cars, this results in your vehicle moving so sluggishly slow that you'd be better off ditching it, and running in search of a sports car to steal. This is also insanely frustrating when you're supposed to be chasing someone or running from someone else, and you can't get your fat POS to do more than 20 miles per hour without smashing down on the A button so much that it becomes lodged within its hole in the controller.

- "Bonding Experience" mission glitch. For some people online, I've found that this only seems to happen once. For me, this happened many times in a row, so frequently I almost killed my TV with my controller. In this mission, the useless character Pierce succeeds in bitching his way into coming along with you on a mission to shoot down helicopters. Since he's driving, you expect him to do so on a set path. HOWEVER, a glitch occurs in which after the second helicopter appears, Pierce decides to do one of three things; either he rams straight into the side of a building, pulls back, and rams right into it again, continuing this until the car slides off the edge and continues on to option two, or does option two alone in which he rams straight into a powerline, then manages to slip past and ram right into ANOTHER building where he continues to perpetually ram into the building without ever escaping. Option three consists of him coming to a total stop by the side of the road, and never starting up again, despite nothing in his way.

- A seeming removal of gore after game development. From the sort of things you end up doing, it seems like they originally intended there to be a variety of gory options which end up looking like glitches themselves. For example: the katana, in which a special move can be delivered where you drive the sword up through your opponent's chin and have it burst out the top of their head. While there is a quick blood-flow, the sword lodged through the head looks completely unrealistic, like an issue of clipping. Another involves the chainsaw, which is utterly useless for regular sawing unless you come up to people and apparently saw them in half as you catch their head, and slowly grind down to their pelvis. Except not only does the person NOT end up cut in half, but they sport absolutely no scar or cut of any kind from the chainsaw, or any bleeding outside of the blood-flow that occurs during the chainsaw. Similarly, limbs don't come off, heads don't come off or explode, and no scars, fleshwounds, or serious injuries appear on anyone.


Despite those issues, the game more than carries its own on pure entertainment value, and virtually all the buildings you can walk into are pre-loaded with the whole world so there's no need to have the game load up the inside of a store every time you walk in.



5 out of 5 stars THE MOST FUN SANDBOX GAME EVER!!!!   December 15, 2008
 1 out of 1 found this review helpful

I was amazed at how fun this game is. I know everyone keeps comparing this to GTA4 but here's another one. I got really bored really quick with GTA4 because it got to repetitive and to frustrating after the first 4 hours of game play or so. I don't think I'm alone with this opinion either. Sometimes you want to play something serious and sometimes you don't. Well think of GTA4 as simulation mode and think of Saints Row 2 as arcade mode, A.K.A., the fun mode. Sure there are technical glitches but it doesn't take you out of your experience. The activities never get old and the missions have a ton of variety. My girl even loves this game. She gets more into the customization. She spends hours just shopping for clothes, pimping out cars and decorating hoods. When she runs out of money she just does some activities and goes right back to shopping. I personally spend hours boosting cars and killing targets. There is so many things to get into it's crazy. I also love the free targetting too. You never find it hard to aim at who you want rather than accidentaly aiming at someone you don't want to, cough..GTA.. The co-op is extremely fun too. If you want hours and hours of entertainment that seems to never get old you'll love this game!
P.S. Seek out the Demolition Derby, it's a BLAST.



5 out of 5 stars Better than the first one, and what GTA 4 should have been   October 28, 2008
 3 out of 4 found this review helpful

I can't say enough good things about this game. If you played the first one, you know the basic set up. You still battle gangs for control of the city, earning respect and then playing missions when you fill your respect meter up, etc

But the number and type of side missions has been doubled, at least. The cut scenes are better and longer. The story is more involved and you care more about the characters. Way more variety in the amount of stuff you can see and do; you can fly helicopters and planes now, and pilot boats. You can use a sewage truck to hose down people as part of a mini-mission

More clothes, more weapons, more vehicle types than before. You can earn respect now by doing things like driving on the wrong side of the road for an extended time, or jumping your car off of things. Every part of the game just makes more sense and feels more natural than it did the first time around

Plus they made the city bigger! What more could you ask for, seriously? If you liked Crackdown or any of the GTA games, you really should give this a try


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

www.seeker-wii.com
Untitled Document


Buy Play Station online
Buy Cheap ipod Mp3 Player and iPod Touch
Download Movie Music For PSP and iPod
 
© 2007 All rights reserved. In association with Amazon.com. About Us | Contact Us | Customer Service