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futureU

futureU

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From: Aspyr Media
Category: Video Games

List Price: $39.99
Buy New: $29.05
You Save: $10.94 (27%)



New (22) from $29.05

Avg. Customer Rating: 4.5 out of 5 stars 3 reviews
Sales Rank: 5511

Format: Cd-rom
Platforms: Windows Vista, Windows Xp, Mac Os X
ESRB: Everyone
Media: CD-ROM
Age: 5 - 20 years
Operating System: Windows XP
Shipping Weight (lbs): 0.3
Dimensions (in): 7.5 x 5.3 x 0.6

MPN: 11808
Model: 11808
UPC: 618870118086
EAN: 0618870118086
ASIN: B001CP2BZY

Release Date: August 25, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: Brand New Factory Sealed and Shrink Wrapped! Expedited Shipping Available!

Features:
  • Get the inside track on tackling the big test with curriculum from Kaplan, the SAT prep experts
  • Improve core knowledge of the test material through fun games no memorization necessary
  • Track your progress and identify areas that need more practice
  • Strengthen test-taking skills that will help you on the SAT, in your college experience and in life

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Customer Reviews:

5 out of 5 stars A Very Solid Game!   September 8, 2008
 7 out of 7 found this review helpful

I bought this last week without doing much research, but knowing that it looked like a fun way for my son try and get some SAT prep under his belt since he isn't really into the "traditional" software or the class instruction. Well..I am pleasently surprised on how great this thing is! he is been goign through this game for the past couple days and really is enjyoing the way the questions and the game is presented. He said, "I don't feel like im just doing prep, but its actually pretty fun". So all and all this was a great purchase! Plus, its been really fun for me and my wife to sit down and actually try to answer the questions and play with the game to see how we would do if we were to sit down and take the test! Not so good! :0 HIGHLY recommend this product and really think you should invest in this title for your kids and for some plain old family fun because its def. a lot of fun and very beneficial!


5 out of 5 stars Moms love it   September 9, 2008
 5 out of 5 found this review helpful

I picked this up on Mac and Nintendo DS after seeing the game discussed on the Today Show. My son loves video games and doesn't love prepping for the SAT so I figured I'd give anything a shot to help him get that prepping in. I have to say so far so good! He's spent actual TIME STUDYING which is more than I can usually say and I've enjoyed playing it a little bit to get familiar with the questions all over again. The game looks really good - it's not the typical drilling offered in other test prep. There is a light story line that keeps you motivated to continue playing and a fun character you can customize. So overall, a super way to prep for the SAT at a great price when you consider how much all the other stuff costs!


4 out of 5 stars SAT Prep doesn't have to be painful   October 26, 2008
Getting kids to do SAT Prep is about as easy as getting them to like brussels sprouts. It's just not too easy. I found future U to be an easy way to get my teenage son to prepare for the SAT. Although this certainly will not substitute as a crash course, it's good kids who like to use the computer a lot and have some time to prepare for the test, at least 90 days or so.

My son uses this program for about 15 minutes a day, which is far more than I can get him to do on his other SAT program, Kaplan SAT/ACT/PSAT Gold Edition. He also has a book, still in pristine condition hidden somewhere in his room that goes unused.

One drawback of this program is that the CD must be inserted each time. I wish the program was stored on the hard drive for ease of use.

We got this program within a month of it's release date and he's about 50% through the program. The program does let you create your own stick character by selecting color scheme and facial expressions. I think that's a lot better than having a geeky character forced upon your child. The music is incredibly annoying though. Don't be surprised if you child turns off the music and puts on Playlist. I think the developers here could have come up with far better music.

At the beginning of every session your child is quizzed on the SAT format, so it's a nice & easy way to learn the format without just reading a list of rules.

Overall the program is useful, but certainly not the best one out there. The best thing about this program though is I get no argument or resistance from my son about using future U. It's just a normal part of his homework routine by now.

Depending upon your child, you might want to invest in additional resources to assist them with overcoming their most troubling areas.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

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