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MySims (Wii)

MySims (Wii)

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From: Electronic Arts
Category: Video Games

List Price: £29.99
Buy New: £16.84
You Save: £13.15 (44%)



New (11) Used (1) from £16.80

Avg. Customer Rating: 4.0 out of 5 stars 59 reviews
Sales Rank: 192

Platform: Nintendo Wii
Rating: To Be Announced
Media: Video Game
Operating System: Nintendo Wii
Shipping Weight (lbs): 0.3
Dimensions (in): 7.4 x 5.4 x 0.6

MPN: RVL-006(EUR)
EAN: 5030930057367
ASIN: B000RO7B5Q

Release Date: September 20, 2007
Availability: Usually dispatched within 1-2 business days
Condition: Brand New - SAMEDAY DESPATCH - Insured Delivery and 12 months Warranty

Similar Items:

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  • The Simpsons (Wii)
  • The Sims 2: Castaway (Wii)

Editorial Reviews:

Product Description
MySims introduces a charming cast of whimsical characters while delivering the creativity, customization and classic open-ended gameplay that has enchanted Sims players worldwide.

Amazon.co.uk Review

The Sims 2: Pets has already appeared on the Wii, but it was just a simple port of the PlayStation 2 version with little real use made of the Wii remote. This though is a complete reimagining of the whole The Sims concept made exclusively for Nintendo's consoles. The concept is largely the same as always as you take control of the lives of your own fictional family in what's a cross between a video game and an interactive version of Big Brother. The graphics have been completely revamped, moving away from the pseudo realism of the older games and using a much cuter, cartoon style that's somewhere between Playmobil and Animal Crossing (they're actually modelled after a Japanese toy line called Pinky Street).

Naturally the game makes full use of the Wii's controls with the remote used to pick up, rotate and drop objects and buildings with refreshing ease, while the nunchuck is used simply to move around. This is all in the aid of making the game as customisable as possible, from the characters themselves to their homes and furniture. Previously The Sims games let you build your own house or swimming pool but here you can design your own fridge if you want or bed, sofa or any other item of furniture. This feeds into the concept of having to do up your house and turn your virtual ghost town into a thriving village full of oddball characters. With Animal Crossing still some way off this could be the next big casual game on the Wii.


Harrison Dent




Customer Reviews:   Read 54 more reviews...

2 out of 5 stars Mt Sims (wii)   October 21, 2008
MySims (Wii)
Very easy game to play. The characters are cartoon type. Takes a while to load between each level. When you have completed the game, the next time is can be different if you move in different characters. I completed in 48 hours and sold it on. It is the least interesting Sims game i have played to date



5 out of 5 stars Better Than The DS Version   August 28, 2008
 1 out of 1 found this review helpful

I bought the DS version and was instantly addicted and when I received a Wii for christmas i bought it for the wii as well.
I thought it was addictive on the DS but its 10 times more addictive on the Wii, so much to do and you get to build stuff and really make the town come back to life with new charectors in the hotel everyday.
The only problem was that it ended. Cant they create a never ending My Sims?
Highly recommended for all Sims fans at all ages :)



4 out of 5 stars Really cute!!   August 24, 2008
I love this game its so cute and addictive! It's different to the traditional sims games as you don't need to perform boring tasks such as going to the toilet or having a shower! Instead you spend all your time exploring the town searching for essences and completing tasks!! The only bad thing about this game is the slow loading time whenever you go into a different house! However I absolutely love this game and reccommend buying it if you love sims games!


3 out of 5 stars Well...   May 11, 2008
What can I say about this game...

GRAPHICS-7/10
Good graphics although it is a cartoon game they could be better.

STORYLINE-3/10
Absolote rubbish and extreamly tidious. All you do is go around collect "essences" and build houses for people.

CONTROLS-6/10
Quite good controls could be better. You use the Nunchuck to move around and can be rather difficult and jerky.

GAME OVERALL-4/10
Not the best game I ever played you can get very board and I do not recommend it for young children as they MAY give up straigt away.




3 out of 5 stars Expert Sims Players Stay Away   April 23, 2008
 2 out of 2 found this review helpful

This is a cute version of the Sims series and I really looked forward to it. However, as a seasoned Sims player, this was far too simple and I soon got bored with it.

If you are new to the Sims this is a great place to start as you don't have make sure your sim sleeps, eats or goes to the toilet regular. You soon get used to running around like a headless chicken to collect essences, build and decorate homes as each sim you invite to live likes.

The loading time for this game is so bad though you can go and make a drink and come back just in time for the scene to have loaded! Is it any wonder you are given tips on playing the game whilst it is loaded. The other bad thing about this game is when you have completed it that's it, you just carry on to your hearts content with no more things for you to have to do and it doesn't take a great deal of time to do it either.

If you are introducing a child or are a newby player to the Sims this is the perfect way to start, otherwise if you know someone who has already got it, borrow it or rent it from somewhere.


The Nintendo Wii goes on sale on Sunday, November 19. Thanks to the inclusion of the simple--but infectiously fun--Wii Sports game, the Wii is the first console in recent memory that lets you have fun straight out of the box. Still, there are a few key Wii accessories you'll want to pick up to maximize your Wii experience--especially if you're buying it as a gift.

Extra controllers: Like all recent consoles, the Wii ships with just a single controller (well, one two-part controller: one Wiimote, plus one nunchuk). But the real fun of the system is playing the head-to-head Wii Sports games such as tennis and boxing. To do so, you'll need at least one extra set of controllers--and again, that's one Wiimote ($28.99) plus one nunchuk ($12.99). The Wii supports as many as four, but just the one extra controller set should suffice--at least for Christmas morning.

Rechargeable batteries: The Wiimote takes two standard AA batteries. They're included--with the Wii, and with the sold-separately version of the controller mentioned above--but avid players may find the juice draining pretty quickly, especially if they keep the nunchuk attached (it draws its power from the Wiimote). Instead of buying an endless stream of costly AAs, consider investing in a set of rechargeables. You can score a charger and four rechargeable nickel-metal-hydride batteries for less than $25.

GameCube controllers: The Wii is fully backwards compatible with the Nintendo GameCube, but there's a catch: to play the GameCube games, you'll need a GameCube controller ($15.99). You can even go wireless with the Nintendo WaveBird ($59.99). If you already have a GameCube, your existing controllers will work just fine--just plug them in to one of the four ports underneath the flip-up panel on the Wii's topside. GameCube controllers should also work with the Wii's "Virtual Console" games--which saves you the trouble of having to buy a Classic Controller.

GameCube memory cards: One other annoyance when playing GameCube games: your progress can only be saved to GameCube memory cards, not to the Wii's internal memory or to an SD card (we're hoping Nintendo fixes this with a future firmware update). Like the controllers, your old GC cards will work just fine--there are two slots right next to the GameCube controller ports. If you don't have any onhand (and you want to save your games on GC titles), you'll need to spring for a $26.90 (2GB) memory card.

Wii Points: One of the big attactions of the Wii is its Virtual Console, which lets you purchase classic games that originally came from the Nintendo Entertainment System (NES), the Super NES, the Nintendo 64, the Sega Genesis, and the TurboGrafx16. By the end of 2006, at least 30 titles should be available, including Donkey Kong (NES), Super Mario 64 (N64), and Sonic the Hedgehog (Genesis). To purchase the downloadable titles, you'll need to use a Nintendo currency known as Wii Points (similar to the Microsoft Points on Xbox Live), which currently have an exchange rate of 100 points per U.S. dollar. You can buy Wii Points directly through the console's online store, or use prepaid cards (2000 Wii Points) available in various denominations.

SD card: If you're close to filling the Wii's built-in 512MB of storage with your Virtual Console games, you can always expand your available space with an SD card. Nintendo sells its own, but any run-of-the-mill card will do. Fairly spacious 1GB cards are available for less than $20--even less with mail-in rebates--and they'll work in plenty of other gadgets as well.

Wireless access point: In addition to the downloadable Virtual Console games, the Wii offers online "channels," including news, weather, and even an Opera Web browser (head-to-head online gaming is said to be coming sometime in 2007). You can get online for free via the Wii's built-in Wi-Fi. To do so, of course, you'll need a nearby wireless access point or router. Alternately, you can plug the Nintendo Wi-Fi USB Connector into any nearby PC on a wired network, and the Wii--plus your Nintendo DS--will be able to use it to get online instead.

Component video adapter: The Wii doesn't have the graphical horsepower to handle high-def graphics, but it can do DVD-level 480p video, which will look considerably better on large HDTVs. To see the Wii's games in 480p, you'll need Nintendo's proprietary component video adapter, which should run about $20.

www.seeker-wii.com
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